Self-Destruct (move): Difference between revisions

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==Effect==
==Effect==
Selfdestruct inflicts damage and causes the user to faint.
{{a|Sturdy}} or a held [[Focus Band]] or [[Focus Sash]] does not prevent the user from fainting.
This move cannot be used when a Pokémon with the Ability {{a|Damp}} is on the field.
===Generation I===
===Generation I===
Selfdestruct inflicts damage and causes the user to faint. Though its [[power]] is listed as 130, the target's {{stat|Defense}} will be halved during [[damage]] calculation (unless it is at a value of 1), effectively doubling the power to 260.
Though its [[power]] is listed as 130, the target's {{stat|Defense}} will be halved during [[damage]] calculation (unless it is at a value of 1), effectively doubling the power to 260.


The user of Selfdestruct will faint even if the attack misses or the opponent is immune to it (due to being {{t|Ghost}} type).
The user of Selfdestruct will faint even if the attack misses or the opponent is immune to it (due to being {{t|Ghost}} type).
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Unlike the previous game, Stadium 2 lists Selfdestruct's power before halving Defense.
Unlike the previous game, Stadium 2 lists Selfdestruct's power before halving Defense.
The [[Focus Band]] does not prevent the user of Selfdestruct from fainting.


If Selfdestruct is selected, but fails due to {{status|confusion}}, then the user takes more confusion damage as well.
If Selfdestruct is selected, but fails due to {{status|confusion}}, then the user takes more confusion damage as well.


===Generation III===
===Generation III===
Selfdestruct cannot be used when a Pokémon with the Ability {{a|Damp}} is on the field. The user's sprite no longer disappears upon using the move.
The user's sprite no longer disappears upon using the move.


If the user of Selfdestruct attacks first and faints itself, all other Pokémon may still attack this turn.
If the user of Selfdestruct attacks first and faints itself, all other Pokémon may still attack this turn.
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===Generation IV===
===Generation IV===
If all targets of Selfdestruct have already fainted this turn such that there is no target when Selfdestruct is being executed, Selfdestruct will fail and the user will not faint.
If all targets of Selfdestruct have already fainted this turn such that there is no target when Selfdestruct is being executed, Selfdestruct will fail and the user will not faint.
The [[Focus Sash]] does not prevent the user of Selfdestruct from fainting.


Selfdestruct's temporary Defense drop no longer boosts confusion damage.
Selfdestruct's temporary Defense drop no longer boosts confusion damage.
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If all targets of Selfdestruct have already fainted this turn such that there is no target when Selfdestruct is being executed, the user of Selfdestruct will now faint regardless.
If all targets of Selfdestruct have already fainted this turn such that there is no target when Selfdestruct is being executed, the user of Selfdestruct will now faint regardless.
{{a|Sturdy}} does not prevent the user of Selfdestruct from fainting.


===Generation VI onwards===
===Generation VI onwards===