Tall grass: Difference between revisions

332 bytes added ,  25 January 2023
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{{incomplete|needs=Generation section, BDSP and SwSh models and information}}
{{incomplete|needs=Generation section, BDSP and SwSh models and information}}
[[File:Gold explores Route 29.png|thumb|200px|{{ga|Ethan}} and {{p|Cyndaquil}} explore the tall grass on {{rt|29|Johto}}]]
[[File:Gold explores Route 29.png|thumb|200px|{{ga|Ethan}} and {{p|Cyndaquil}} explore the tall grass on {{rt|29|Johto}}]]
'''Tall grass''' (Japanese: '''{{tt|草|くさ}}むら''' ''tall grass'') is a mechanic in the [[core series]] [[Pokémon games]], and the habitat for many species of [[wild Pokémon]]. By moving around in patches of tall grass, a wild Pokémon may appear and begin to battle the {{player}}.
'''Tall grass''' (Japanese: '''{{tt|草|くさ}}むら''' ''tall grass'') is a mechanic in the [[core series]] [[Pokémon games]], and the habitat for many species of [[wild Pokémon]]. In games prior to [[Pokémon Legends: Arceus]], a [[wild Pokémon]] may appear and begin to battle the {{player}} if they are moving through tall grass.


Tall grass is found on most [[route]]s of the [[Pokémon world]], with some routes containing more tall grass patches than others. If the player enters a patch of tall grass, they may randomly enter a wild Pokémon battle. People are warned to stay out of tall grass if they don't have a {{OBP|Pokémon|species}}, due to the possibility of being attacked by wild Pokémon.
Tall grass is found on most [[route]]s of the [[Pokémon world]], with some routes containing more tall grass patches than others. If the player enters a patch of tall grass, they may randomly enter a wild Pokémon battle. People are warned to stay out of tall grass if they don't own a {{OBP|Pokémon|species}}, due to the possibility of being attacked by wild Pokémon. In Pokémon Legends: Arceus, as wild Pokémon are encountered out in the open, moving through tall grass instead serves to make the player less visible to wild Pokémon. [[Pokémon Scarlet and Violet]] is the only core series game in which tall grass has no gameplay effect whatsoever.


In [[Generation I]] and [[Generation II]], using {{m|Cut}} causes the tall grass tile directly in front of the player to be cut down. In [[Generation III]], this instead cuts down a 3 by 3 area around the player; in {{game|Emerald}} only, a Pokémon with {{a|Hyper Cutter}} will cut down a 5 by 5 area by using Cut. In [[Generation II]], {{DL|Tall grass|long grass}}, such as that in the [[National Park]], requires multiple uses to be cut down; in [[Generation III]], it is instantaneous. From [[Generation IV]] onward, Cut has no effect on tall grass.
In [[Generation I]] and [[Generation II]], using {{m|Cut}} causes the tall grass tile directly in front of the player to be cut down. In [[Generation III]], this instead cuts down a 3 by 3 area around the player; in {{game|Emerald}} only, a Pokémon with {{a|Hyper Cutter}} will cut down a 5 by 5 area by using Cut. In [[Generation II]], {{DL|Tall grass|long grass}}, such as that in the [[National Park]], requires multiple uses to be cut down; in [[Generation III]], it is instantaneous. From [[Generation IV]] onward, Cut has no effect on tall grass.