Mind Reader (move): Difference between revisions

→‎Effect: A little bit more accuracy, because this nuance is critical for multi-hit moves (and Future Sight/Doom Desire). And forgot the glitch
(→‎Effect: A little bit more accuracy, because this nuance is critical for multi-hit moves (and Future Sight/Doom Desire). And forgot the glitch)
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==Effect==
==Effect==
The next move made by the user of this move against the target will not miss, even if the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}. While the next move will not "miss", it can still fail for other reasons (such as being {{m|Protect}}ed, or {{m|Fake Out}} being used outside the first turn) or be redirected by {{cat|move-drawing moves}} and {{cat|move-drawing Abilities|Abilities}}.
After the user has used Mind Reader and until its effect ends (see table below), any accuracy check it makes against the same target will succeed; this means moves will not miss, even if the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}. Although this effect means moves will not "miss", they can still fail for other reasons (such as being {{m|Protect}}ed, or {{m|Fake Out}} being used outside the first turn) or be redirected by {{cat|move-drawing moves}} and {{cat|move-drawing Abilities|Abilities}}. The damaging turn of {{m|Future Sight}} and {{m|Doom Desire}} counts as an accuracy check.


Mind Reader will fail is the target is behind a {{m|Substitute}}.
Mind Reader will fail is the target is behind a {{m|Substitute}}.
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In this generation only, this effect is implemented as a status attached only to the target, so any Pokémon who attacks the target next (not just the user) will receive the benefit of this effect. Also, when a move is used, this effect is checked after the following conditions: if {{m|Dream Eater}} is used against a non-{{status|sleep}}ing target; if Protect or {{m|Detect}} is active; or if Dream Eater, {{m|Absorb}}, {{m|Mega Drain}}, {{m|Leech Life}}, or {{m|Giga Drain}} are targeting a Pokémon with a {{m|substitute}}. Therefore, if a move fails in those cases, Mind Reader's effect will remain in place.
In this generation only, this effect is implemented as a status attached only to the target, so any Pokémon who attacks the target next (not just the user) will receive the benefit of this effect. Also, when a move is used, this effect is checked after the following conditions: if {{m|Dream Eater}} is used against a non-{{status|sleep}}ing target; if Protect or {{m|Detect}} is active; or if Dream Eater, {{m|Absorb}}, {{m|Mega Drain}}, {{m|Leech Life}}, or {{m|Giga Drain}} are targeting a Pokémon with a {{m|substitute}}. Therefore, if a move fails in those cases, Mind Reader's effect will remain in place.


In this generation only, this effect will not allow the moves {{m|Earthquake}}, {{m|Fissure}}, or {{m|Magnitude}} to hit a Pokémon in the semi-invulnerable turn of {{m|Fly}}; the move will miss and Mind Reader's effect ends. ([[Type]] immunity is checked before Mind Reader's effect, so this mainly applies to {{p|Mew}} or a non-Flying Pokémon that calls Fly {{cat|moves that call other moves|indirectly}} or via {{m|Mimic}} or {{m|Sketch}}.)
In this generation only, this effect will not allow the moves {{m|Earthquake}}, {{m|Fissure}}, or {{m|Magnitude}} to hit a Pokémon in the semi-invulnerable turn of {{m|Fly}}; the move will miss and Mind Reader's effect ends. ([[Type]] immunity is checked before Mind Reader's effect, so this mainly applies to {{p|Mew}} or a non-{{type|Flying}} Pokémon that calls Fly {{cat|moves that call other moves|indirectly}} or via {{m|Mimic}} or {{m|Sketch}}.)


===Generations III===
===Generations III===
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===Generations IV===
===Generations IV===
Like in Generation III, only one Pokémon at a time can have the effect of Mind Reader or {{m|Lock-On}} applied to a given target.
Like in Generation III, only one Pokémon at a time can have the effect of Mind Reader or {{m|Lock-On}} applied to a given target.
In this generation only, [[List of glitches (Generation IV)#Protection bypass glitch|due to a glitch]], if a move receives the effect of Mind Reader while the target is under the effect of [[protection]], the move will ignore the protection with inverted accuracy. This does not apply to [[One-hit knockout move|OHKO moves]].


Mind Reader can be used as part of a [[Contest combination|Contest Spectacular combination]], causing a [[one-hit knockout move]] to give an extra three appeal points if used in the next turn.
Mind Reader can be used as part of a [[Contest combination|Contest Spectacular combination]], causing a [[one-hit knockout move]] to give an extra three appeal points if used in the next turn.