Cinnabar Gym: Difference between revisions

(→‎Trivia: This really fits here better than on TM28)
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In [[Generation I|Generations I]], {{gen|III}}, and {{gen|VII}}, the Cinnabar Gym's door is initially locked. In order to unlock it, the {{player}} must first find the {{ka|Secret Key}} from the bottom floor of the {{ka|Pokémon Mansion}}.
In [[Generation I|Generations I]], {{gen|III}}, and {{gen|VII}}, the Cinnabar Gym's door is initially locked. In order to unlock it, the {{player}} must first find the {{ka|Secret Key}} from the bottom floor of the {{ka|Pokémon Mansion}}. In [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], this serves as the prerequisite for challenging the Gym, making this one of the few Kanto Gyms in Generation VII that has no additional prerequisites required for entering.


In Generations I and III, the Cinnabar Gym is a high-tech affair featuring a series of sealed doors. Trivia questions about various Pokémon must be answered to unlock the doors. However, when the player fails to answer a trivia question correctly, a {{pkmn|battle}} with either a {{tc|Burglar}} or {{tc|Super Nerd}} starts, which serves as an alternative to answering the questions. The questions are:
In Generations I and III, the Cinnabar Gym is a high-tech affair featuring a series of sealed doors. Trivia questions about various Pokémon must be answered to unlock the doors. However, when the player fails to answer a trivia question correctly, a {{pkmn|battle}} with either a {{tc|Burglar}} or {{tc|Super Nerd}} starts, which serves as an alternative to answering the questions. The questions are:
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