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Each item has | Each item has an '''index number''' that identifies it in any game. The following list enumerates them according to the way they are stored in the [[Generation II]] [[Game Boy Color]] games. | ||
==List== | |||
Rows highlighted <span style="background-color:#{{Crystal color light}}">in blue</span> indicate items introduced in {{game|Crystal}}. In {{game|Gold and Silver|s}}, these are named [[Teru-sama]]. | |||
{| class="roundy" style="margin:auto; background: #{{crystal color dark}}; border: 5px solid #{{silver color}}" | {| class="roundy" style="margin:auto; background: #{{crystal color dark}}; border: 5px solid #{{silver color}}" | ||
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Item ID 0xFF is similar to its Generation I counterpart in that it does the same thing as the Cancel option and hides items below it. However, it does not trigger the USE/GIVE/TOSS/SEL/CANCEL menu, it cannot be held by a Pokémon, and it cannot be purchased or sold. | Item ID 0xFF is similar to its Generation I counterpart in that it does the same thing as the Cancel option and hides items below it. However, it does not trigger the USE/GIVE/TOSS/SEL/CANCEL menu, it cannot be held by a Pokémon, and it cannot be purchased or sold. | ||
{{reflist}} | {{reflist}} | ||
==See also== | |||
* [[List of Key Items (Generation II)]] | |||
{{Items by index number}}<br> | {{Items by index number}}<br> |