List of items by index number (Generation II): Difference between revisions

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Each item has a number used to identify it in any game. The following list enumerates them according to the way they are stored in any [[Generation II]] [[Game Boy Color]] game.
Each item has an '''index number''' that identifies it in any game. The following list enumerates them according to the way they are stored in the [[Generation II]] [[Game Boy Color]] games.


Items exclusive to {{game|Crystal}} (marked with a blue background) are [[Teru-sama]] in {{game|Gold and Silver|s}}.
==List==
Rows highlighted <span style="background-color:#{{Crystal color light}}">in blue</span> indicate items introduced in {{game|Crystal}}. In {{game|Gold and Silver|s}}, these are named [[Teru-sama]].


{| class="roundy" style="margin:auto; background: #{{crystal color dark}}; border: 5px solid #{{silver color}}"
{| class="roundy" style="margin:auto; background: #{{crystal color dark}}; border: 5px solid #{{silver color}}"
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Item ID 0xFF is similar to its Generation I counterpart in that it does the same thing as the Cancel option and hides items below it. However, it does not trigger the USE/GIVE/TOSS/SEL/CANCEL menu, it cannot be held by a Pokémon, and it cannot be purchased or sold.
Item ID 0xFF is similar to its Generation I counterpart in that it does the same thing as the Cancel option and hides items below it. However, it does not trigger the USE/GIVE/TOSS/SEL/CANCEL menu, it cannot be held by a Pokémon, and it cannot be purchased or sold.


==References==
{{reflist}}
{{reflist}}
==See also==
* [[List of Key Items (Generation II)]]


{{Items by index number}}<br>
{{Items by index number}}<br>