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If all of the {{player}}'s Pokémon faint, then the Trainer will lose the battle and [[Black out|black (or white) out]]. The player will then be warped back to the last [[Pokémon Center]] they visited and [[Prize money|lose money]]. In {{2v2|FireRed|LeafGreen}} and from [[Generation IV]] onwards, a small cut scene explains what happens. | If all of the {{player}}'s Pokémon faint, then the Trainer will lose the battle and [[Black out|black (or white) out]]. The player will then be warped back to the last [[Pokémon Center]] they visited and [[Prize money|lose money]]. In {{2v2|FireRed|LeafGreen}} and from [[Generation IV]] onwards, a small cut scene explains what happens. | ||
===== | =====Reviving===== | ||
Normal [[item]]s, such as [[Potion]]s or status condition healing items, will not work on a fainted Pokémon. Instead, they either have to be healed at a Pokémon Center or brought back with a reviving item. | Normal [[item]]s, such as [[Potion]]s or status condition healing items, will not work on a fainted Pokémon. Instead, they either have to be healed by talking to a character, usually at a [[Pokémon Center]], resting in a bed, depositing in a [[PC]], or brought back with {{m|Revival Blessing}} or a reviving item. | ||
{| class="roundy" style="background: #{{white color}}; border: 3px solid #{{white color dark}}" | {| class="roundy" style="background: #{{white color}}; border: 3px solid #{{white color dark}}" |
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