Ground (type): Difference between revisions

185 bytes removed ,  26 November 2022
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Because Ground is so useful offensively and resisted by so few types, Ground often provides good coverage when combined with another type of attack. It does particularly well when combined with {{t|Ice}}, as Ice's strong matchups include {{t|Grass}} and {{t|Flying}}.
Because Ground is so useful offensively and resisted by so few types, Ground often provides good coverage when combined with another type of attack. It does particularly well when combined with {{t|Ice}}, as Ice's strong matchups include {{t|Grass}} and {{t|Flying}}.


Ground attacks cannot hit Pokémon under the effect of {{m|Magnet Rise}} or {{m|Telekinesis}}, though all Pokémon lose their immunity to Ground when they are [[grounded]] (such as by {{m|Ingrain}}, {{m|Gravity}}, or {{m|Thousand Arrows}}). Further, most Ground-type Pokémon can learn Rock-type moves (mainly those available via [[TM]] such as {{m|Rock Slide}}) to check Flying-types, along with Bug-types and Ice-types.
Ground attacks cannot hit Pokémon under the effect of {{m|Magnet Rise}}, {{m|Telekinesis}}, [[Air Balloon]], or {{a|Levitate}}, though all Pokémon lose their immunity to Ground when they are [[grounded]] (such as by {{m|Ingrain}}, {{m|Gravity}}, or {{m|Thousand Arrows}}). During a sandstorm, Ground attacks used by a Pokémon with {{a|Sand Force}} have their power increased by 30%.
 
Aside from {{t|Normal}}, the Ground type pairs well with every type offensively, with each type combo being good with at least six different types.


===Contest properties===
===Contest properties===
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