Hyper Drill (move): Difference between revisions

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|damagecategory=Physical
|damagecategory=Physical
|basepp=5
|basepp=5
|maxpp=
|maxpp=8
|power=100
|power=100
|accuracy=100
|accuracy=100
|priority=0
|priority=0
|gen=IX<!--
|gen=IX
|touches=no
|touches=yes
|protect=yes
|protect=no
|magiccoat=no
|magiccoat=no
|snatch=no
|snatch=no
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|sound=no
|sound=no
|target=anyadjacent
|target=anyadjacent
|footnotes=-->
|footnotes=
}}
}}
'''Hyper Drill''' (Japanese: '''ハイパードリル''' ''Hyper Drill'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation IX]]. It is the [[signature move]] of {{p|Dunsparce}} and {{p|Dudunsparce}}.
'''Hyper Drill''' (Japanese: '''ハイパードリル''' ''Hyper Drill'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation IX]]. It is the [[signature move]] of {{p|Dunsparce}} and {{p|Dudunsparce}}.


==Effect==
==Effect==
Hyper Drill inflicts damage. It will also hit the target even if it is protected by {{m|Protect}}, {{m|Detect}}, {{m|Spiky Shield}}, {{m|King's Shield}}, {{m|Mat Block}}, or {{m|Baneful Bunker}}, and lifts the effects of those moves for the remainder of the turn; if it hits a target that is protected by Mat Block, it removes Mat Block from the target's side of the field. It also removes the effects of {{m|Quick Guard}}, {{m|Wide Guard}}, and {{m|Crafty Shield}} from the target's side of the field.
===Other effects===
A {{p|Dunsparce}} that knows this move will [[Evolution|evolve]] into {{p|Dudunsparce}} when leveled up.


==Description==
==Description==
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[[Category:Signature moves]]
[[Category:Signature moves]]
[[de:]]
[[Category:Moves that break through protection]]
[[es:]]
[[Category:Evolution-inducing moves]]
[[fr:]]
[[de:Hyperbohrer]]
[[it:]]
[[es:Hipertaladro]]
[[ja:]]
[[fr:Hyperceuse]]
[[it:Ipertrapano]]
[[ja:ハイパードリル]]
[[zh:]]
[[zh:]]
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