Nuzzle (move): Difference between revisions

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{| class="roundy" style="margin:auto; background:#{{electric  color}}; border:3px solid #{{electric  color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{electric  color}}; border:3px solid #{{electric  color dark}}; text-align:center"
|- style="background: #{{electric  color light}}"
|- style="background: #{{electric  color light}}"
! style="width: 50px"|Category
! style="width: 50px"|{{color2|000|Damage category|Category}}
! style="width: 50px"|Move Gauge
! style="width: 50px"|Move Gauge
! style="width: 50px"|MP
! style="width: 50px"|MP
! style="width: 50px"|Base Power
! style="width: 50px"|Base {{color2|000|Power}}
! style="width: 50px"|Max Power
! style="width: 50px"|Max {{color2|000|Power}}
! style="width: 50px"|Accuracy
! style="width: 50px"|{{color2|000|Accuracy}}
! style="width: 70px"|Target
! style="width: 70px"|Target
! style="width: 50px"|Effect Tag
! style="width: 55px"|Effect Tag
! style="width: 250px"|Description
! style="width: 250px"|Description
! style="width: 250px"|Playable Users
|- style="background:#fff"
|- style="background:#fff"
{{statustable|Physical}}
{{statustable|Physical}}
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|—
|—
|Leaves the target paralyzed.
|Leaves the target paralyzed.
|{{mas|Sophocles}} & {{TP|Sophocles|Togedemaru}}<br>{{mas|Elesa}} {{DL|Elesa (Masters)|Emolga|(Classic)}} & {{p|Emolga}}
|- style="background:#fff"
|- style="background:#fff"
|}
|}
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