Hall of Fame: Difference between revisions

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* In {{game|Red and Green|s}}, performing the [[Dokokashira door glitch]] allows the {{player}} to quickly complete the game by forcing the next door to take them to another location; this can include the Hall of Fame room. This extremely hazardous and game-breaking glitch was removed from {{game|Blue| (Japanese)}}, causing it to not be present in the translated {{game|Red and Blue|s}}.
* In {{game|Red and Green|s}}, performing the [[Dokokashira door glitch]] allows the {{player}} to quickly complete the game by forcing the next door to take them to another location; this can include the Hall of Fame room. This extremely hazardous and game-breaking glitch was removed from {{game|Blue| (Japanese)}}, causing it to not be present in the translated {{game|Red and Blue|s}}.
* In earlier versions of {{g|Omega Ruby and Alpha Sapphire}}, the game would sometimes freeze after recording the player's team data in the Hall of Fame; this glitch was patched out in the Version 1.2 update on December 3, 2014, 12 days after the games' initial release.
* In earlier versions of {{g|Omega Ruby and Alpha Sapphire}}, the game would sometimes freeze after recording the player's team data in the Hall of Fame; this glitch was patched out in the Version 1.2 update on December 3, 2014, 12 days after the games' initial release.
==Artwork==
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color}}; font-size:80%"
|style="{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}"| [[File:Hall of Fame LGPE Concept Art.jpg|x250px]]
|-
|Concept art from the {{color2|000|Pokémon: Let's Go, Pikachu! & Pokémon: Let's Go, Eevee! Super Music Collection|Let's Go, Pikachu and Eevee! Super Music Collection}}
|}


==In other games==
==In other games==
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