Damage: Difference between revisions

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* ''STAB'' is the [[same-type attack bonus]]. This is equal to 1.5 if the move's [[type]] matches any of the user's types, 2 if the user of the move additionally has {{a|Adaptability}}, and 1 otherwise or if the attacker and/or used move is [[typeless]]. If the used move is a combination Pledge move, ''STAB'' is always 1.5 (or 2 if the user's Ability is Adaptability).
* ''STAB'' is the [[same-type attack bonus]]. This is equal to 1.5 if the move's [[type]] matches any of the user's types, 2 if the user of the move additionally has {{a|Adaptability}}, and 1 otherwise or if the attacker and/or used move is [[typeless]]. If the used move is a combination Pledge move, ''STAB'' is always 1.5 (or 2 if the user's Ability is Adaptability).
* ''Type'' is the {{DL|Type|type effectiveness}}. This can be 0.125, 0.25, 0.5 (not very effective); 1 (normally effective); 2, 4, or 8 (super effective), depending on both the move's and target's [[type]]s. The 0.125 and 8 can potentially be obtained on a Pokémon under the effect of {{m|Forest's Curse}} or {{m|Trick-or-Treat}}. If the used move is {{m|Struggle}} or [[typeless]] {{m|Revelation Dance}}, or the target is typeless, ''Type'' is always 1. Decimals are rounded down to the nearest integer. Certain effects can modify this, namely:
* ''Type'' is the {{DL|Type|type effectiveness}}. This can be 0.125, 0.25, 0.5 (not very effective); 1 (normally effective); 2, 4, or 8 (super effective), depending on both the move's and target's [[type]]s. The 0.125 and 8 can potentially be obtained on a Pokémon under the effect of {{m|Forest's Curse}} or {{m|Trick-or-Treat}}. If the used move is {{m|Struggle}} or [[typeless]] {{m|Revelation Dance}}, or the target is typeless, ''Type'' is always 1. Decimals are rounded down to the nearest integer. Certain effects can modify this, namely:
**If the target is an [[ungrounded]] {{type|Flying}} that is not being grounded by any other effect and is holding an [[Iron Ball]] or under the effect of {{m|Thousand Arrows}}, ''Type'' is equal to 1.
**If the target is an un[[grounded]] {{type|Flying}} that is not being grounded by any other effect and is holding an [[Iron Ball]] or under the effect of {{m|Thousand Arrows}}, ''Type'' is equal to 1.
**If the target is a [[grounded]] {{type|Flying}} (unless grounded by an Iron Ball or Thousand Arrows, as above), treat {{t|Ground}}'s matchup against Flying as 1.
**If the target is a [[grounded]] {{type|Flying}} (unless grounded by an Iron Ball or Thousand Arrows, as above), treat {{t|Ground}}'s matchup against Flying as 1.
**If the target is holding a [[Ring Target]] and the used move is of a type it would otherwise be immune to, treat that particular type matchup as 1.
**If the target is holding a [[Ring Target]] and the used move is of a type it would otherwise be immune to, treat that particular type matchup as 1.