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| This is a '''list of color palettes by [[index number]] in [[Generation]] I games'''. | | This is a '''list of [[Color (Generation I)|color palettes]] by [[index number]] in [[Generation]] I games'''. |
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| ==Overview==
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| All [[Generation I]] [[core series]] games include data for [[Super Game Boy]] color palettes. The international versions of {{game|Yellow}} also have a second set of color palettes (separately found in the game data) used in the [[Game Boy Color]] and [[Virtual Console]]. All other Generation I games (including the Japanese version of Pokémon Yellow) are displayed in black and white on these two latter systems.
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| ==List of palettes== | | ==List of palettes== |
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| {{palette index/Y|0x27 (39)|? (introduced in Yellow)||||16|16|16|31|25|9|||||||9|9|9|31|21|0}} | | {{palette index/Y|0x27 (39)|? (introduced in Yellow)||||16|16|16|31|25|9|||||||9|9|9|31|21|0}} |
| |} | | |} |
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| ==Trivia==
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| * When the [[Generation I]] games are played in color, a Pokémon appears as a black silhouette (palette 0x1E) when it is [[evolution|evolving]]. All colors are converted into black, except the Pokémon's white features remain white (such as {{p|Poliwag}}'s belly, {{p|Electrode}}'s top half, and the eyes of several Pokémon).
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| ** However, when those games are played in black and white, all Pokémon remain completely visible while evolving, instead of appearing as a black silhouette.
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| ==See also== | | ==See also== |
| | * [[Color (Generation I)]] |
| * [[List of Pokémon by color palette (Generation I)]] | | * [[List of Pokémon by color palette (Generation I)]] |
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| [[Category:Game mechanics]] | | [[Category:Game mechanics]] |