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Rage will not attempt to increase the user's Attack if it has reached a stage of +6, and will not successfully increase the user's Attack if it has reached a value of 999. | Rage will not attempt to increase the user's Attack if it has reached a stage of +6, and will not successfully increase the user's Attack if it has reached a value of 999. | ||
In | In {{eng|Pokémon Stadium}}, Rage's accuracy does not drop when it misses. Disable causes Rage to build only when Disable hits. | ||
===Generation II=== | ===Generation II=== |
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