Caught Pokémon: Difference between revisions

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==In the core series==
==In the core series==
{{incomplete|section|Info on [[Legends Arceus|Pokemon: Legends Arceus]]}}
The catching process typically involves a {{pkmn|battle}} in which the [[wild Pokémon]] is at first weakened and/or affected with a [[status condition]], at which point the Trainer throws a [[Poké Ball]] at said Pokémon in order to catch it. The success of a Poké Ball depends on [[catch rate]].
The catching process typically involves a {{pkmn|battle}} in which the [[wild Pokémon]] is at first weakened and/or affected with a [[status condition]], at which point the Trainer throws a [[Poké Ball]] at said Pokémon in order to catch it. The success of a Poké Ball depends on [[catch rate]].


A Pokémon cannot be caught during a [[Trainer battle]]. If the player attempts to use a Poké Ball (of any variety) during a Trainer battle, then the enemy trainer will block the ball and the player's turn will be wasted. Prior to [[Generation IV]], this consumed the Poké Ball. From Generation IV onwards, the Poké Ball is returned to the player's [[Bag]].
A Pokémon cannot be caught during a [[Trainer battle]]. If the player attempts to use a Poké Ball (of any variety) during a Trainer battle, then the enemy trainer will block the ball and the player's turn will be wasted. Prior to [[Generation IV]], this consumed the Poké Ball. From Generation IV onward, the Poké Ball is returned to the player's [[Bag]].


A caught Pokémon can join its trainer's [[party]], be used in battles and quests to aid Trainers, or be deposited in a [[PC]]. Caught Pokémon can [[Level|level up]], learn new [[move]]s, and [[evolution|evolve]], while wild Pokémon cannot. Pokémon that are caught do not need to [[Obedience|obey]] their owners; if a Pokémon is traded and the Trainer does not have the [[Badge]] required, it may disobey and refuse to execute a [[move]] during battles.
A caught Pokémon can join its trainer's [[party]], be used in battles and quests to aid Trainers, or be deposited in a [[PC]]. Caught Pokémon can [[Level|level up]], learn new [[move]]s, and [[evolution|evolve]], while wild Pokémon cannot. Pokémon that are caught do not need to [[Obedience|obey]] their owners; if a Pokémon is traded and the Trainer does not have the [[Badge]] required, it may disobey and refuse to execute a [[move]] during battles.
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===Pokémon Legends: Arceus===
Like other core series games, [[Legends Arceus|Pokémon Legends: Arceus]] allows the player to catch wild Pokémon by starting a battle with them, though the player does so by throwing a Poké Ball containing one of their Pokémon at or near the desired wild Pokémon rather that colliding with it in the overworld.
Pokémon Legends: Arceus also introduced a new catching mechanic that does not require the player to start a battle. The player may take aim and throw a Poké Ball at a Pokémon in the overworld in an attempt to capture it. There are many factors that determine Pokémon's catch rate, other than the type of Poké Ball used in the situation. If the Pokémon's level is too high in relation to the player's [[Galaxy Team]] [[Rank (Galaxy Team)|rank]], a catch rate modifier is applied that makes the Pokémon less likely to be caught.
The catch rate of a wild Pokémon is also determined by its overworld behavior, such as if the Pokémon is resting or reacting to the player in a docile manner. The player can influence this behavior through the use of items to stun or feed the Pokémon, increasing the chances of capture. Hitting the wild Pokémon from behind in a back strike will further increase the odds of capture.
If an aggressive Pokémon is targeting the player, any attempts to capture it by throwing a Poké Ball will fail unless the player stuns it or starts a battle with it. Additionally, some Pokémon significant to the game's story must be battled in order to be caught.
Caught Pokémon may disobey the player if the level it was caught at exceeds the maximum level of obedience corresponding to the player's Galaxy Team rank.


==In the spin-off games==
==In the spin-off games==
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