Wild Area: Difference between revisions

→‎Camera: wow, I measured this out in-game and it's much smaller than I thought
(→‎Camera: wow, I measured this out in-game and it's much smaller than I thought)
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Unlike most other areas of the game (which use a fixed perspective), in the Wild Area the player can control the camera using the right control stick. The player can also press the L button to automatically rotate the camera to match the direction the player is facing, and press the right stick in order to zoom out/in. These mechanics, as well as the weather and wild Pokémon mechanics, carry over to the [[Isle of Armor]] and [[Crown Tundra]].
Unlike most other areas of the game (which use a fixed perspective), in the Wild Area the player can control the camera using the right control stick. The player can also press the L button to automatically rotate the camera to match the direction the player is facing, and press the right stick in order to zoom out/in. These mechanics, as well as the weather and wild Pokémon mechanics, carry over to the [[Isle of Armor]] and [[Crown Tundra]].


If the player moves left or right, the camera will also automatically rotate slightly towards the player's facing direction, allowing the player to indirectly affect the camera even if one-handed controls ("Casual Controls") are enabled in the [[Options]]. This essentially means that, for example, holding directly right will instead cause the player to move in a clockwise circle (about as large as a Wild Area sub-area) instead of a straight line.
If the player moves left or right, the camera will also automatically rotate towards the player's facing direction, allowing the player to indirectly affect the camera even if one-handed controls ("Casual Controls") are enabled in the [[Options]]. This means that, for example, holding directly right will cause the player to move in a clockwise circle (with a diameter about 12 steps across) instead of a straight line. (For comparison, the bridge across Lake Axewell is about 20 steps long.)


When entering the Wild Area from [[Motostoke]], the camera will automatically face forwards (south), but when entering the Wild Area from the [[Wild Area Station]], the camera will automatically face north (even though the station's exit faces west).
When entering the Wild Area from [[Motostoke]], the camera will automatically face forwards (south), but when entering the Wild Area from the [[Wild Area Station]], the camera will automatically face north (even though the station's exit faces west).
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