Individual values: Difference between revisions

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*Its Attack IV is 2, 3, 6, 7, 10, 11, 14, or 15.
*Its Attack IV is 2, 3, 6, 7, 10, 11, 14, or 15.


Except when IVs are influenced due to {{pkmn|breeding}}, this set of IVs has a 1/8192 chance of occurring, which is also the likelihood of a wild Pokémon being Shiny in Generation III, IV, and V. Due to HP IV being calculated from the other IVs, a Shiny Pokémon's HP IV can only be 0 (if the Attack IV is even) or 8 (if the Attack IV is odd). The [[Red Gyarados]] at the [[Lake of Rage]], which is guaranteed to be Shiny, has a special flag set by the game to have predetermined IVs, with an Attack IV of 14 and all other stats being 10, except HP which is 0.
Normally, when the player encounters a Pokémon in the wild or receives a Pokémon as a gift in Generation II, all possible sets of IVs have an equal probability. Since there are 8 possible sets of IVs for Shiny Pokémon of the 65,536 distinct sets of IVs, there is a 1/8192 chance of a Pokémon being Shiny when its IVs are selected at random. This is the same probability of a wild Pokémon being Shiny in Generation III, IV, and V.


Since 0 and 1 are not possible Attack IVs for a Shiny Pokémon, female Pokémon of {{cat|Pokémon with a gender ratio of seven males to one female|species with a seven male to one female ratio}} can never be Shiny in Generation II.
Due to correlations between [[Pseudorandom number generation in Pokémon|pseudorandom numbers]] in the Generation I games, Pokémon encountered in those games in [[tall grass]], in [[cave tile|caves]], or by {{m|surf}}ing on [[water tile|water]] cannot have a set of IVs that would allow them to be Shiny in Generation II. [[Fishing]] encounters, [[gift Pokémon]] (including from {{eng|Pokémon Stadium}}), stationary Pokémon (such as {{p|Snorlax}} and {{p|Mewtwo}}), and [[in-game trade]]s can have any set of IVs, so they always have the same 1/8192 chance of having a Shiny IV combination.<ref>[http://wiki.pokemonspeedruns.com/index.php?title=Pokémon_Red/Blue_Wild_DVs Pokémon Red/Blue Wild DVs]</ref>


Due to correlations between [[Pseudorandom number generation in Pokémon|pseudorandom numbers]] in the Generation I games, Pokémon encountered in those games in [[tall grass]], on [[cave tile]]s, or by {{m|Surf}}ing on [[water tile|water]] cannot have a set of IVs that would allow them to be Shiny in Generation II. [[Fishing]] encounters, [[gift Pokémon]] (including from {{eng|Pokémon Stadium}}), stationary Pokémon (such as {{p|Snorlax}} and {{p|Mewtwo}}), and [[in-game trade]]s can have any set of IVs, so they always have the same 1/8192 chance of having a Shiny IV combination.<ref>[http://wiki.pokemonspeedruns.com/index.php?title=Pokémon_Red/Blue_Wild_DVs Pokémon Red/Blue Wild DVs]</ref>
The [[Red Gyarados]] at the [[Lake of Rage]], which is guaranteed to be Shiny, has predetermined IVs, with an Attack IV of 14 and all other stats being 10, except HP which is 0. When {{pkmn|breeding}} Pokémon, because IVs are inherited from the Pokémon's parents, the probability of the bred Pokémon being Shiny is highly dependent on the parents' IVs.


'''Example'''<br />
Due to HP IV being calculated from the other IVs, a Shiny Pokémon's HP IV can only be 0 (if the Attack IV is even) or 8 (if the Attack IV is odd). Since 0 and 1 are not possible Attack IVs for a Shiny Pokémon, female Pokémon of {{cat|Pokémon with a gender ratio of seven males to one female|species with a seven male to one female ratio}} can never be Shiny in Generation II.
 
;Example
For two {{p|Sandshrew}} caught in [[Union Cave]] (Sandshrew A is Shiny, Sandshrew B is not Shiny):
For two {{p|Sandshrew}} caught in [[Union Cave]] (Sandshrew A is Shiny, Sandshrew B is not Shiny):