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(→Pokémon Stadium: Interesting to see how this all works) |
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====Pokémon Stadium==== | ====Pokémon Stadium==== | ||
In {{eng|Pokémon Stadium}}, the threshold is normally equal to 19 plus one quarter of the user's [[base stats|base]] {{stat|Speed}}. If the move used has a high critical-hit ratio ({{m|Crabhammer}}, {{m|Karate Chop}}, {{m|Razor Leaf}}, or {{m|Slash}}), the move is 8 times more likely to be a critical hit (up to a maximum of 255/256). If the Pokémon has used {{m|Focus Energy}} or a [[Dire Hit]], the user is more likely to land a critical hit (the | In {{eng|Pokémon Stadium}}, the threshold is normally equal to 19 plus one quarter of the user's [[base stats|base]] {{stat|Speed}}. If the move used has a high critical-hit ratio ({{m|Crabhammer}}, {{m|Karate Chop}}, {{m|Razor Leaf}}, or {{m|Slash}}), the move is 8 times more likely to be a critical hit (up to a maximum of 255/256). If the Pokémon has used {{m|Focus Energy}} or a [[Dire Hit]], the user is more likely to land a critical hit (specifically, this is done by adding 40 the base Speed at the start, then multiplying the result after the floor by 2; internally, this is represented as a bit shift to the left 2 rather than 1, then adding 160 before the last bit shift of 1 to the right). | ||
The threshold has the following values, depending on the move used and whether the user is under the effect of Focus Energy or a Dire Hit. The probability of landing a critical hit is simply these values divided by 256. | The threshold has the following values, depending on the move used and whether the user is under the effect of Focus Energy or a Dire Hit. The probability of landing a critical hit is simply these values divided by 256. |
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