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(Undo revision 3393787 by DlCK VAN DYKE FAN (talk) Only the overflow part is lacking proof. Not the entire paragraph.)
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Traveling a multiple of 65,536 steps in the void will cause the game to no longer display only black, but rather start copying the map data of normal areas due to an overflow{{fact}} after attempting to load data past {{wp|4294967295#In_computing|4,294,967,296}} bytes (each map tile takes up 65,536 bytes). Only the visual data is loaded like this; almost everything can still be walked through just as in the rest of the void. These areas are nicknamed "Fake Sinnoh"{{sup/4|DPP}} or "Fake Johto/Kanto"{{sup/4|HGSS}}. 'Fake' regions continue to repeat every 65,536 steps and are about an hour apart when traveling on the Bicycle in fast gear.
Traveling a multiple of 65,536 steps in the void will cause the game to no longer display only black, but rather start copying the map data of normal areas due to an overflow{{fact}} after attempting to load data past {{wp|4294967295#In_computing|4,294,967,296}} bytes (each map tile takes up 65,536 bytes). Only the visual data is loaded like this; almost everything can still be walked through just as in the rest of the void. These areas are nicknamed "Fake Sinnoh"{{sup/4|DPP}} or "Fake Johto/Kanto"{{sup/4|HGSS}}. 'Fake' regions continue to repeat every 65,536 steps and are about an hour apart when traveling on the Bicycle in fast gear.


As part of the paths to access Darkrai and Shaymin, the player is required to save the game in the void, so the same risks associated with the [[Surf glitch]] occur here, such as becoming trapped without a method of escape. It is also possible for, in the worst possible circumstance, the game to immediately freeze upon loading the save file, forcing a new game to be started. This can be tested for however by opening and closing an option on the menu such as the bag (usually referred to as a Black Screen Of Death test), as the game will freeze upon closing the selected menu option, preventing your save from being damaged.
As part of the paths to access Darkrai and Shaymin, the player is required to save the game in the void, so the same risks associated with the [[Surf glitch]] occur here, such as becoming trapped without a method of escape. It is also possible for, in the worst possible circumstance, the game to immediately freeze upon loading the save file, forcing a new game to be started. This can be tested for, however, by opening and closing an option on the menu such as the Bag (usually referred to as a Black Screen of Death test), as the game will freeze upon closing the selected menu option, preventing the save file from being damaged.


Other notable areas known to be accessible through this glitch include the [[Hall of Fame]], {{p|Giratina}}'s room in [[Turnback Cave]], [[Lake Valor|Valor Cavern]], [[Lake Acuity|Acuity Cavern]], the second to last room in [[Team Galactic HQ]], [[Spear Pillar]], and any route, town or city in the game either by using Fake Sinnohs or the Battle Tower void.
Other notable areas known to be accessible through this glitch include the [[Hall of Fame]], {{p|Giratina}}'s room in [[Turnback Cave]], [[Lake Valor|Valor Cavern]], [[Lake Acuity|Acuity Cavern]], the second to last room in [[Team Galactic HQ]], [[Spear Pillar]], and any route, town or city in the game either by using Fake Sinnohs or the Battle Tower void.