Trick House: Difference between revisions

No change in size ,  26 August 2021
m (Now I got the Japanese Emerald map for Puzzle 4)
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===Puzzle 5===
===Puzzle 5===
The fifth puzzle is a room with a sequence of five Mechadolls that will ask the player questions of escalating difficulty. They each react to seeing the player or being interacted with as if they were Trainers, but instead of challenging the player to a battle they ask a question. Answering correctly allows the player to continue; answering incorrectly sends the player back to the start of the room, such that the player has to answer each of the Mechadolls' questions again. Each Mechadoll will ask the player one question from a pool of three randomly.
{| class="roundy" style="float:right; background: #000; border: 3px solid #{{flying color dark}}"
{| class="roundy" style="float:right; background: #000; border: 3px solid #{{flying color dark}}"
|-
|-
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| colspan="2" style="background:#{{flying color light}}; {{roundybottom|5px}}" |  
| colspan="2" style="background:#{{flying color light}}; {{roundybottom|5px}}" |  
|}
|}
The fifth puzzle is a room with a sequence of five Mechadolls that will ask the player questions of escalating difficulty. They each react to seeing the player or being interacted with as if they were Trainers, but instead of challenging the player to a battle they ask a question. Answering correctly allows the player to continue; answering incorrectly sends the player back to the start of the room, such that the player has to answer each of the Mechadolls' questions again. Each Mechadoll will ask the player one question from a pool of three randomly.


In Ruby, Sapphire, Omega Ruby, and Alpha Sapphire, the room is shaped like a question mark. In Emerald, the room is shaped like a pair of exclamation marks.
In Ruby, Sapphire, Omega Ruby, and Alpha Sapphire, the room is shaped like a question mark. In Emerald, the room is shaped like a pair of exclamation marks.
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