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*** In Generations I to IV, the low HP music plays along with the existing music all the time, until all Pokémon with low HP on the player's side [[fainting|faint]], leave the battlefield or get healed enough to make the HP bar yellow or green. | *** In Generations I to IV, the low HP music plays along with the existing music all the time, until all Pokémon with low HP on the player's side [[fainting|faint]], leave the battlefield or get healed enough to make the HP bar yellow or green. | ||
*** From [[Generation VI]] onward, the low HP music plays along with the existing music only for a few seconds. | *** From [[Generation VI]] onward, the low HP music plays along with the existing music only for a few seconds. | ||
** All core series game require a [[Badge]] to be able to [[trade]]. | |||
* Generation V is the only generation to not introduce: | * Generation V is the only generation to not introduce: | ||
** A {{type|Rock}} specialist. | ** A {{type|Rock}} specialist. |
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