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Bfdifan2006 (talk | contribs) (→Effects: In Gen IV, Cherrim does not need its Ability to change forms) |
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{{m|Thunder}} and {{m|Blizzard}} will ignore accuracy and evasion checks, due to simultaneous rain and hail. {{m|Solar Beam|SolarBeam}} will require no charging due to the sun, but its damage will also become decreased by 50% due to the other three types of weather. | {{m|Thunder}} and {{m|Blizzard}} will ignore accuracy and evasion checks, due to simultaneous rain and hail. {{m|Solar Beam|SolarBeam}} will require no charging due to the sun, but its damage will also become decreased by 50% due to the other three types of weather. | ||
If a {{p|Castform | If a {{p|Castform}} is brought into battle, its Ability will cause it to constantly transform, thus locking up the battle until the game is turned off. Castform will only transform between its [[List of Pokémon with form differences#Castform|Sun and Rain forms]] due to those particular types of weather being the first two to occur (and thus, Castform recognizes these as being the only two types of weather on the field). | ||
{{m|Weather Ball}}'s [[type]] is the type of the highest priority weather that can change Weather Ball's type. For example, if the glitch was performed using [[Harsh sunlight]], Weather Ball would be {{t|Fire}} type. If it was performed using {{m|Gravity}}, it would be {{t|Ice}} type because {{weather|hail}} has the highest priority of the four present weather conditions. | {{m|Weather Ball}}'s [[type]] is the type of the highest priority weather that can change Weather Ball's type. For example, if the glitch was performed using [[Harsh sunlight]], Weather Ball would be {{t|Fire}} type. If it was performed using {{m|Gravity}}, it would be {{t|Ice}} type because {{weather|hail}} has the highest priority of the four present weather conditions. |
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