Acid rain: Difference between revisions

147 bytes removed ,  23 July 2021
→‎Effects: In Gen IV, Cherrim does not need its Ability to change forms
(→‎Effects: In Gen IV, Cherrim does not need its Ability to change forms)
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{{m|Thunder}} and {{m|Blizzard}} will ignore accuracy and evasion checks, due to simultaneous rain and hail. {{m|Solar Beam|SolarBeam}} will require no charging due to the sun, but its damage will also become decreased by 50% due to the other three types of weather.  
{{m|Thunder}} and {{m|Blizzard}} will ignore accuracy and evasion checks, due to simultaneous rain and hail. {{m|Solar Beam|SolarBeam}} will require no charging due to the sun, but its damage will also become decreased by 50% due to the other three types of weather.  


If a {{p|Castform}} or {{p|Cherrim}} is brought into battle, their Abilities will cause them to constantly transform, thus locking up the battle until the game is turned off. Castform will only transform between its [[List of Pokémon with form differences#Castform|Sun and Rain forms]] due to those particular types of weather being the first two to occur (and thus, Castform recognizes these as being the only two types of weather on the field). However, when Cherrim is brought into the battle if the glitch was initiated by using Sandstorm, the game will not lock up.
If a {{p|Castform}} is brought into battle, its Ability will cause it to constantly transform, thus locking up the battle until the game is turned off. Castform will only transform between its [[List of Pokémon with form differences#Castform|Sun and Rain forms]] due to those particular types of weather being the first two to occur (and thus, Castform recognizes these as being the only two types of weather on the field).


{{m|Weather Ball}}'s [[type]] is the type of the highest priority weather that can change Weather Ball's type. For example, if the glitch was performed using [[Harsh sunlight]], Weather Ball would be {{t|Fire}} type. If it was performed using {{m|Gravity}}, it would be {{t|Ice}} type because {{weather|hail}} has the highest priority of the four present weather conditions.
{{m|Weather Ball}}'s [[type]] is the type of the highest priority weather that can change Weather Ball's type. For example, if the glitch was performed using [[Harsh sunlight]], Weather Ball would be {{t|Fire}} type. If it was performed using {{m|Gravity}}, it would be {{t|Ice}} type because {{weather|hail}} has the highest priority of the four present weather conditions.
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