Job (Mystery Dungeon): Difference between revisions

uhhh
No edit summary
(uhhh)
Tag: Undo
Line 1: Line 1:
{{Incomplete|2=needs more information on limitations, types of jobs and job list sizes}}
[[File:Rescue Team Base.png‎|thumb|275px|Squirtle reading a job request]]
A '''job''' in the {{g|Mystery Dungeon series}} is a mission that can be taken by [[team]]s for various rewards.
Jobs are typically obtained from various job boards and by entering [[Wonder Mail]] codes via the game's main menu. In {{g|Mystery Dungeon: Red Rescue Team and Blue Rescue Team}}, there can be a maximum of eight on the board outside the [[Pelipper Post Office]] and four in the mailbox outside the [[Team Base]] and the player can have a maximum of eight in their job list. In {{g|Mystery Dungeon: Rescue Team DX}}, the player's job list increases in size as the rank does. In [[Pokémon Mystery Dungeon: Explorers of Time and Darkness|Pokémon Mystery Dungeon: Explorers of Time, Darkness]], [[Pokémon Mystery Dungeon: Explorers of Sky|and Sky]], the player can accept jobs from the [[Wigglytuff's Guild]]'s Job Bulletin Board and Outlaw Notice Board, which may have up to eight available missions each; as well as possibly one each from customers at [[Spinda's Café]] and bottles at the [[Beach]] in the latter's case. Again, the player can have a maximum of eight jobs in their job list at a time. In [[Pokémon Mystery Dungeon (WiiWare)|Pokémon Mystery Dungeon for WiiWare]], up to eight missions can be found on the Request Board and the player's job list.
Certain actions, such as clearing a maze at the Dojo, shall refresh the missions available on the bulletin board.
There are various limits as to what can be done:
* Only one job per [[Mystery dungeon|dungeon]] floor can be taken at a time.
** In {{g|Mystery Dungeon: Gates to Infinity}}, only one job per dungeon can be selected rather than multiple jobs in the same dungeon as in other games.
* In Red and Blue Rescue Team, as well as Explorers of Time, Darkness and Sky, if the dungeon has a rest stop, the team will exit at the rest stop instead of continuing to the next area. Consequently, missions created in Wonder Mail generators that are set in the next area cannot be taken.
* Only one escort mission can be done at a time.
* Some dungeons, such as the [[Hidden Land]] and [[Temporal Tower]], will never have missions randomly created for them, nor will any dungeon that can't be revisited. Such missions created in Wonder Mail generators cannot be taken.
** Similarly, jobs generated or received from Wonder Mail codes cannot be taken if they take place in a dungeon which the player has not unlocked yet.
==Types of Jobs==
In Explorers of Time, Darkness and Sky, there are many types and sources of jobs, some of which are restricted depending on the player's progress.
{| class="roundtable" style="margin:auto; background: #{{md time color}}; border: 3px solid #{{md darkness color light}}; text-align:center"
|-
! colspan="4" | Source
! Mission type
!  Requires rank?
! Specific details
|-
| style="background: #20408E" | Job Board
| Outlaw Board
| style="background: #67B544" | Spinda's Café
| style="background: #DF5B36" | Beach bottle
| rowspan="2"| Pokémon rescue
|style="background-color:#fa8072" rowspan="2"|✘
|
|-
| style="background: #20408E" | Job Board
| Outlaw Board
| style="background: #67B544" | Spinda's Café
| Beach bottle
| No specific floor is given in the job description.
|-
| rowspan="6" style="background: #20408E" | Job Board
| rowspan="6"| Outlaw Board
| rowspan="6" style="background: #67B544" | Spinda's Café
| rowspan="6"| Beach bottle
| rowspan="6"| Escort a client
| Bronze
| To another Pokémon.
|-
| Bronze
|To the dungeon's last floor. This mission type can unlock new dungeons. Appears only post-graduation.
|-
| Silver
| No specific floor given in the description.
|-
| Gold
|
|-
| rowspan="2"|Diamond
| In search of rare treasure, such as [[Secret Slab]] or [[Lost Loot]], or a Sealed Chamber.
|-
| In search of Golden Chamber. Appears only post-graduation.
|-
| style="background: #20408E" | Job Board
| Outlaw Board
| style="background: #67B544" | Spinda's Café
|  Beach bottle
| Item request
| style="background-color:#fa8072" | ✘
|
|-
| style="background: #20408E" | Job Board
| Outlaw Board
| Spinda's Café
| style="background: #DF5B36" | Beach bottle
| Item delivery
| style="background-color:#fa8072" | ✘
|
|-
| Job Board
| Outlaw Board
| style="background: #67B544" | Spinda's Café
| Beach bottle
| Seek Gabite Scale
| style="background-color:#fa8072" | ✘
|
|-
| Job Board
| Outlaw Board
| style="background: #67B544" | Spinda's Café
| Beach bottle
| Obtain one of the Seven Treasures
| Secret
|
|-
| rowspan="2"|Job Board
| rowspan="2" style="background: #E88924" | Outlaw Board
| rowspan="2" style="background: #67B544" | Spinda's Café
| rowspan="2"| Beach bottle
| rowspan="2"| Arrest an outlaw
| style="background-color:#fa8072" | ✘
|
|-
| Gold
| The player is joined by {{p|Magnemite}} or {{p|Magnezone}}.
|-
| Job Board
| Outlaw Board
| Spinda's Café
| style="background: #DF5B36" | Beach bottle
| Treasure Memo
| style="background-color:#fa8072" | ✘
|
|-
| rowspan="2"| Job Board
| rowspan="2"| Outlaw Board
| rowspan="2" style="background: #67B544" | Spinda's Café
| rowspan="2"| Beach bottle
| rowspan="2"|Challenge Letter
| style="background-color:#fa8072" | ✘
|
|-
| Secret
| Legendary's Challenge Letter.
|}
Additionally, a mission might have a type restriction or a specific Pokémon restriction once the player's team reaches Gold and Diamond Rank, respectively.
===Story===
Two storyline dungeons in Red and Blue Rescue Team as well as Rescue Team DX, [[Uproar Forest]] and [[Wish Cave]], as well as the optional dungeon [[Howling Forest]], are unlocked by selecting special jobs from the Job Bulletin Board. These jobs do not have Wonder Mail codes, will disappear completely from the board after the dungeon is unlocked, and won't appear in the job list.
===Escort===
In this job, the player is required to guide a level one Pokémon through a dungeon. The objective is to either reach a certain floor (which may or may not be specified in the job's description) or bring the client to a certain Pokémon on that floor. In Red and Blue Rescue Team, Explorers of Time, Darkness, and Sky, the entire team will be treated as having fainted if a client is defeated and cannot be revived.
===Rescue===
This job tasks the player with finding a lost Pokémon in a dungeon, either the client or another Pokémon. The job cannot be completed if the Pokémon faints before being rescued (such as through damaging [[Weather|weather conditions]]).
===Bring item===
This job requires the player to deliver a specified item to the client waiting in a dungeon. It cannot be completed if the player's team lacks that item.
===Find item===
This job requires the player to find a certain item in a dungeon. In Red and Blue Rescue Team, no floor is specified, while a floor is chosen in Explorers of Time, Darkness, and Sky where the item is generated by default. Taking this type of job with the item already in the team's possession and using an {{DL|Wonder Orb|Escape Orb}} on the first floor will clear it.
===Defeat outlaw===
In this job, the player is required to defeat an outlaw Pokémon on the specified floor. It does not exist in Red and Blue Rescue Team. This job has several variations:
* The outlaw may run from the player's team when they arrive on the floor. The job cannot be completed if the outlaw reaches the floor's stairs. If the outlaw knows {{m|Teleport}}, it will be used.
* The outlaw may be holding a stolen item which must be returned to the client Pokémon; while any matching item carried by the team will work, the player is required to defeat the outlaw. The stolen item will be sticky by default, likely to prevent the outlaw from using any consumable items.
** In a stolen item scenario, the outlaw may instead be hidden amongst the floor's normal enemies. Their species will not be known prior to encountering them.
* The outlaw may be leading a team. In this case, the floor will be changed to a {{DL|Mystery dungeon|Outlaw Team floor|special layout}} where [[Wonder Orb]]s cannot be used. This scenario is only present in Explorers of Sky.
* The outlaw may be in a [[Monster House]] room, even in a dungeon where they don't normally appear. This scenario is only present in Explorers of Sky.
Additionally, in Explorers of Sky, normal scenarios can also task the player with guiding Deputy {{p|Magnemite}} or Officer {{p|Magnezone}} until the outlaw is defeated. The normal consequences for a fainted escort apply here.
===Special Missions===
{{main|Seven Treasures}}
This job type can only be received by obtaining the {{DL|Rank (Mystery Dungeon)|Exploration Ranks|Secret Rank}} upon clearing [[Crevice Cave]]. They are exclusively obtained by Wonder Mail codes in Explorers of Time and Darkness, while players in Explorers of Sky can receive them from customers in Spinda's Café. Upon taking the job, its specified dungeon is unlocked and the top-secret job deletes itself.
===Challenge Letter===
This job type only exists in Explorers of Sky, where they are received from customers in Spinda's Café. The player is required to reach the specified dungeon floor and defeat the challenger. This is treated as a boss battle; Wonder Orbs cannot be used and rescue is unavailable.
Five unique variations exist where the challengers are {{p|Mewtwo}} in [[Sky Stairway]], {{p|Raikou}} in [[Southeastern Islands]], {{p|Entei}} in [[Inferno Cave]], {{p|Suicune}} in [[Treacherous Waters]], or {{p|Jirachi}} in [[Star Cave]]. All of these Pokémon will join the player's team after clearing the job, after which it will not be randomly created again. While the first four require the dungeon to be unlocked for creation, Jirachi's job unlocks Star Cave and requires the completion of [[Bidoof's Wish]] instead.
===Treasure Memo===
This job type only exists in Explorers of Sky, where they are found in bottles on the beach. The job's description does not reveal the specified dungeon; only the floor number and a hint that describes where a treasure has been hidden. The player's task is to decipher the hint and find the treasure. {{DL|Dungeon tile|Effect tile|Traps}} are preset on these {{DL|Mystery dungeon|Treasure Memo floor|special floors}} and cannot be destroyed, with Warp Traps sometimes being placed to facilitate transportation past impassible terrain. Higher-ranked jobs of this type may require multiple Keys or even the ability to get past walls.
==Job Ranks==
===Red and Blue Rescue Team===
{{incomplete|section|2=Difficulty values for a Friend Area reward.}}
Each dungeon has an internal difficulty value assigned to each of its floors that is used to determine the rewards for the mission. An escort mission raises this value by 2 (but not above 15).
Sometimes, a job might offer double the Poké it normally awards.
<!---The item values might not add up neatly to 100% due to rounding errors!--->
{| class="roundtable" style="margin:auto; background: #{{md red color}}; border: 3px solid #{{md blue color light}}"
|-
! Difficulty
! Rank
! Poké
! Points
! Rewards
! Dungeons
|-
| 1
| E
| 100
| 5
| [[Gravelerock]] (40%), [[Reviver Seed]] (24%), [[Max Elixir]] (24%), [[Cheri Berry]] (12%)
| [[Tiny Woods]], [[Thunderwave Cave]], [[Mt. Steel]]
|-
| 2
| rowspan="2"|D
| rowspan="2"|200
| 10
| Max Elixir (14.12%), Gravelerock (11.76%), [[Heal Seed]], Reviver Seed, Cheri Berry (7.06% each), [[Scarf (Mystery Dungeon)|Power Band]], [[Pecha Scarf]], [[Special Band]] (5.88% each), random [[Gummi]] (2.08% each)
| [[Sinister Woods]], [[Silent Chasm]] 1-7F
|-
| 3
| 20
| Max Elixir (12%), Gravelerock (8%), Heal Seed, Reviver Seed (6% each), [[Persim Band]], Power Band, Pecha Scarf, Special Band (3% each), random Gummi (2.82% each), [[TM]] for {{m|Roar}}, {{m|Hidden Power}}, {{m|Taunt}}, {{m|Torment}}, {{m|Facade}}, {{m|Secret Power}}, {{m|Attract}}, and {{m|Thief}} (0.57% each), TM for {{m|Calm Mind}}, {{m|Bullet Seed}}, {{m|Ice Beam}}, {{m|Light Screen}}, {{m|Frustration}}, {{m|Thunderbolt}}, {{m|Dig}}, {{m|Return}}, {{m|Brick Break}}, {{m|Reflect}}, {{m|Shock Wave}}, and {{m|Rest}} (0.29% each)
| Silent Chasm 8-9F, [[Mt. Thunder]], [[Mt. Thunder Peak]]{{tt|*|Not possible in normal gameplay}}
|-
| 4
| rowspan="2"|C
| rowspan="2"|300
| 40
| Max Elixir, Gravelerock, Heal Seed, Reviver Seed (7.69% each), random Gummi (2.71% each), Persim Band, Power Band, Pecha Scarf, Special Band, [[Weather Band]] (2.31% each), TM for Roar, Hidden Power, Taunt, Torment, Facade, Secret Power, Attract, and Thief (0.82% each), TM for Calm Mind, Bullet Seed, Ice Beam, Light Screen, Frustration, Thunderbolt, Dig, Return, Brick Break, Reflect, Shock Wave, and Rest (0.41% each)
| [[Great Canyon]], [[Lapis Cave]], [[Mt. Blaze]]. [[Mt. Blaze Peak]]{{tt|*|Not possible in normal gameplay}}, [[Frosty Forest]] 1-5F
|-
| 5
| 60
| Max Elixir, Heal Seed, Reviver Seed (7.69% each), Heal Ribbon, Persim Band, Power Band, Pecha Scarf, Special Band, Weather Band (3.33% each), random Gummi (2.35% each), TM for Roar, Hidden Power, Taunt, Torment, Facade, Secret Power, Attract, and Thief (1.43% each), TM for Calm Mind, Bullet Seed, Ice Beam, Light Screen, Frustration, Thunderbolt, Dig, Return, Brick Break, Reflect, Shock Wave, and Rest (0.71% each)
| Frosty Forest 6-9F, [[Frosty Grotto]]{{tt|*|Not possible in normal gameplay}}, [[Mt. Freeze]], [[Mt. Freeze Peak]]{{tt|*|Not possible in normal gameplay}}, [[Uproar Forest]]
|-
| 6
| rowspan="2"|B
| rowspan="2"|400
| 80
| Max Elixir, Heal Seed, Reviver Seed (6.67% each), Heal Ribbon, Persim Band, Power Band, Pecha Scarf, Special Band, Weather Band (3.75% each), random Gummi (1.81% each), TM for Roar, Hidden Power, Taunt, Torment, Facade, Secret Power, Attract, and Thief (1.46% each), TM for Calm Mind, Bullet Seed, Ice Beam, Light Screen, Frustration, Thunderbolt, Dig, Return, Brick Break, Reflect, Shock Wave, {{m|Flamethrower}}, and Rest (0.73% each), TM for {{m|Focus Punch}}, {{m|Toxic}}, {{m|Giga Drain}}, {{m|Safeguard}}, {{m|SolarBeam|Solarbeam}}, {{m|Earthquake}}, {{m|Psychic}}, {{m|Shadow Ball}}, {{m|Fire Blast}}, and {{m|Aerial Ace}} (0.18% each)
| [[Magma Cavern]], [[Magma Cavern Pit]]{{tt|*|Not possible in normal gameplay}}, [[Sky Tower]]
|-
| 7
| 100
| Max Elixir, Heal Seed, Reviver Seed (8.33% each), Heal Ribbon, Persim Band, Power Band, Pecha Scarf, Special Band, Weather Band (4.17% each), random Gummi (1.47% each), TM for Roar, Hidden Power, Taunt, Torment, Facade, Secret Power, Attract, and Thief (1.59% each), TM for Calm Mind, Bullet Seed, Ice Beam, Light Screen, Frustration, Thunderbolt, Dig, Return, Brick Break, Reflect, Shock Wave, Flamethrower, and Rest (0.79% each), TM for Focus Punch, Toxic, Giga Drain, Safeguard, Solarbeam, Earthquake, Psychic, Shadow Ball, Fire Blast, and Aerial Ace (0.2% each)
| [[Sky Tower Summit]]{{tt|*|Not possible in normal gameplay}}, [[Howling Forest]], [[Stormy Sea]] 1-19F, [[Silver Trench]] 1-19F, [[Meteor Cave]] 1-9F, [[Fiery Field]] 1-19F, [[Lightning Field]] 1-19F, [[Northwind Field]] 1-9F, [[Mt. Faraway]] 1-19F, [[Western Cave]] 1-19F, [[Northern Range]] 1-9F, [[Pitfall Valley]] 1-9F, [[Buried Relic]] 1-19F, [[Wish Cave]] 1-19F, [[Murky Cave]] 1-9F, [[Desert Region]] 1-9F, [[Southern Cavern]] 1-19F, [[Wyvern Hill]] 1-19F, [[Solar Cave]] 1-9F, [[Darknight Relic]], [[Grand Sea]] 1-10F, [[Waterfall Pond]], [[Unown Relic]], [[Joyous Tower]] 1-19F, [[Far-off Sea]] 1-19F, [[Oddity Cave]], [[Remains Island]] 1-9F, [[Marvelous Sea]] 1-19F, [[Fantasy Strait]] 1-19F
|-
| 8
| rowspan="2"|A
| rowspan="2"|500
| 150
| Max Elixir, Heal Seed, Reviver Seed (8.33% each), Heal Ribbon, Persim Band, Power Band, Pecha Scarf, Special Band, [[Dodge Scarf]], Weather Band (3.57% each), random Gummi (1.47% each), TM for Roar, Hidden Power, Taunt, Torment, Facade, Secret Power, Attract, and Thief (1.59% each), TM for Calm Mind, Bullet Seed, Ice Beam, Light Screen, Frustration, Thunderbolt, Dig, Return, Brick Break, Reflect, Shock Wave, Flamethrower, and Rest (0.79% each), TM for Focus Punch, Toxic, Giga Drain, Safeguard, Solarbeam, Earthquake, Psychic, Shadow Ball, Fire Blast, and Aerial Ace (0.2% each)
| Stormy Sea 20-29F, Silver Trench 20-29F, Meteor Cave 10-19F, Fiery Field 20-29F, Lightning Field 20-29F, Northwind Field 20-29F, Mt. Faraway 20-29F, Western Cave 20-29F, Northern Range 10-19F, Pitfall Valley 10-19F, Buried Relic 20-29F, Wish Cave 20-29F, Murky Cave 10-19F, Desert Region 10-20F, Southern Cavern 20-29F, Wyvern Hill 20-29F, Solar Cave 10-20F, Grand Sea 11-30F, Joyous Tower 20-29F, Far-off Sea 20-29F, [[Purity Forest]] 1-19F, Remains Island 10-20F, Marvelous Sea 20F, Fantasy Strait 20-29F
|-
| 9
| 200
| Max Elixir, Heal Seed, Reviver Seed (8.33% each), Heal Ribbon, Persim Band, Power Band, Pecha Scarf, [[Def. Scarf]], Special Band, [[Zinc Band]], Dodge Scarf, Weather Band (2.78% each), random Gummi (1.47% each), TM for Roar, Hidden Power, Taunt, Torment, Facade, Secret Power, Attract, and Thief (1.59% each), TM for Calm Mind, Bullet Seed, Ice Beam, Light Screen, Frustration, Thunderbolt, Dig, Return, Brick Break, Reflect, Shock Wave, Flamethrower, and Rest (0.79% each), TM for Focus Punch, Toxic, Giga Drain, Safeguard, Solarbeam, Earthquake, Psychic, Shadow Ball, Fire Blast, and Aerial Ace (0.2% each)
| Stormy Sea 30-39F, Silver Trench 30-35F, Mt. Faraway 30-35F, Western Cave 30-35F, Northern Range 20-24F, Pitfall Valley 20-25F, Buried Relic 30-35F, Wish Cave 30-35F, Southern Cavern 30-50F, Wyvern Hill 30F, Joyous Tower 30-35F, Far-off Sea 30-35F, Purity Forest 20-24F, Fantasy Strait 30F
|-
| 10
| rowspan="2"|S
| rowspan="2"|600
| 300
| Max Elixir, Heal Seed, Reviver Seed, [[Joy Seed]] (7.89% each), Heal Ribbon, Persim Band, Power Band, Pecha Scarf, Def. Scarf, Special Band, Zinc Band, Dodge Scarf, Weather Band (3.51% each), [[Link Box]] (2.92%), TM for Roar, Hidden Power, Taunt, Torment, Facade, Secret Power, Attract, and Thief (2% each), {{p|Weavile}} and {{p|Mime Jr.}} Figures (1.17% each), TM for Calm Mind, Bullet Seed, Ice Beam, Light Screen, Frustration, Thunderbolt, Dig, Return, Brick Break, Reflect, Shock Wave, Flamethrower, and Rest (1% each), TM for Focus Punch, Toxic, Giga Drain, Safeguard, Solarbeam, Earthquake, Psychic, Shadow Ball, Fire Blast, and Aerial Ace (0.25% each)
| Silver Trench 36-59F, Mt. Faraway 36-39F, Western Cave 36-59F, Buried Relic 36-59F, Wish Cave 36-59F, Joyous Tower 36-59F, Far-off Sea 36-59F, Purity Forest 25-35F
|-
| 11
| 500
| Max Elixir, Heal Seed, Reviver Seed, Joy Seed (7.89% each), Heal Ribbon, Persim Band, Power Band, Pecha Scarf, [[Insomniscope]], Def. Scarf, Special Band, Zinc Band, Dodge Scarf, Weather Band (3.16% each), Link Box (2.92%), TM for Roar, Hidden Power, Taunt, Torment, Facade, Secret Power, Attract, and Thief (2% each), Weavile and Mime Jr. Figures (1.17% each), TM for Calm Mind, Bullet Seed, Ice Beam, Light Screen, Frustration, Thunderbolt, Dig, Return, Brick Break, Reflect, Shock Wave, Flamethrower, and Rest (1% each), TM for Focus Punch, Toxic, Giga Drain, Safeguard, Solarbeam, Earthquake, Psychic, Shadow Ball, Fire Blast, and Aerial Ace (0.25% each)
| Silver Trench 60-98F, Western Cave 60-74F, Buried Relic 60-74F, Wish Cave 60-74F, Joyous Tower 60-74F, Far-off Sea 60-74F, Purity Forest 36-59F
|-
| 12
| rowspan="4"|★
| rowspan="4"|700
| 700
| rowspan="2"|Heal Ribbon, Persim Band, Power Band, Pecha Scarf, Insomniscope, Def. Scarf, Special Band, Zinc Band, Dodge Scarf, Weather Band (4% each), Link Box (3.71%), Max Elixir, Heal Seed, Reviver Seed, Joy Seed (3.33% each), TM for Roar, Hidden Power, Taunt, Torment, Facade, Secret Power, Attract, and Thief (2.54% each), Weavile and Mime Jr. Figures (1.48% each), TM for Calm Mind, Bullet Seed, Ice Beam, Light Screen, Frustration, Thunderbolt, Dig, Return, Brick Break, Reflect, Shock Wave, Flamethrower, and Rest (1.27% each), TM for Focus Punch, Toxic, Giga Drain, Safeguard, Solarbeam, Earthquake, Psychic, Shadow Ball, Fire Blast, and Aerial Ace (0.32% each)
| Western Cave 75-98F, Buried Relic 75-99F, Wish Cave 75-98F, Joyous Tower 75-99F, Far-off Sea 75F, Purity Forest 60-74F
|-
| 13
| 1000
| Purity Forest 75-88F
|-
| 14
| 1500
| rowspan="2"|Heal Ribbon, Persim Band, Power Band, Pecha Scarf, Insomniscope, Def. Scarf, Special Band, Zinc Band, Dodge Scarf, Weather Band (4% each), Link Box (3.71%), Joy Seed, [[Protein]], [[Calcium]], [[Iron]], [[Zinc]] (2.67% each), TM for Roar, Hidden Power, Taunt, Torment, Facade, Secret Power, Attract, and Thief (2.54% each), Weavile and Mime Jr. Figures (1.48% each), TM for Calm Mind, Bullet Seed, Ice Beam, Light Screen, Frustration, Thunderbolt, Dig, Return, Brick Break, Reflect, Shock Wave, Flamethrower, and Rest (1.27% each), TM for Focus Punch, Toxic, Giga Drain, Safeguard, Solarbeam, Earthquake, Psychic, Shadow Ball, Fire Blast, and Aerial Ace (0.32% each)
| Purity Forest 88-98F
|-
| 15
| 2000
| Purity Forest 75-98F{{tt|*|Only for escort missions}}
|}
There exists an unused internal value of 0 that would award 1 point, 100 Poké and be classified as E-rank, and has no associated item pool.
===Explorers of Time, Darkness, and Sky===
===Explorers of Time, Darkness, and Sky===
{{incomplete|section|needs=Rank for lower Star Cave floors and Special Episode dungeons (even though they're never actually used in-game)}}
Escort and outlaw missions, as well as those with restrictions, raise the rank by one stage (but not above ★9). These increases do not stack; for example, an outlaw mission with a restriction, or one where the player is accompanied by Magnemite or Magnezone is still raised by only one rank.
Escort and outlaw missions, as well as those with restrictions, raise the rank by one stage (but not above ★9). These increases do not stack; for example, an outlaw mission with a restriction, or one where the player is accompanied by Magnemite or Magnezone is still raised by only one rank.


Line 19: Line 289:
| 10
| 10
| [[Gravelerock]] (25%), [[Reviver Seed]] and [[Heal Seed]] (15% each), [[Max Elixir]] (7.5%), type [[Gummi]] (2.21% each)
| [[Gravelerock]] (25%), [[Reviver Seed]] and [[Heal Seed]] (15% each), [[Max Elixir]] (7.5%), type [[Gummi]] (2.21% each)
| 1F of all dungeons{{tt|*|Except the Rank dungeons and Zero Isle Center}}, [[Beach Cave]], [[Drenched Bluff]] 2F, [[Side Path]], [[Rock Path]], [[Forest Path]], [[Tiny Meadow]], [[Final Maze]]<br/>'''The following values are unused'''<br/>[[Marowak Dojo]] type mazes, [[Star Cave]] 1-3F{{sup/md|S}}
| 1F of all dungeons{{tt|*|Except the Rank dungeons and Zero Isle Center}}, [[Beach Cave]], [[Drenched Bluff]] 2F, [[Side Path]], [[Rock Path]], [[Forest Path]], [[Tiny Meadow]], [[Marowak Dojo]] mazes{{tt|*|Not possible in normal gameplay except for Final Mazze}}
|-
|-
| D
| D
Line 25: Line 295:
| 15
| 15
| Gravelerock (11.76%), Reviver Seed and Heal Seed (7.06% each), Max Elixir (7.06%), type Gummi (2.08% each), [[Power Band]], [[Pecha Scarf]], [[Gold Ribbon]] or [[Special Band]] (4.41% each)
| Gravelerock (11.76%), Reviver Seed and Heal Seed (7.06% each), Max Elixir (7.06%), type Gummi (2.08% each), [[Power Band]], [[Pecha Scarf]], [[Gold Ribbon]] or [[Special Band]] (4.41% each)
| Drenched Bluff 3-6F, [[Mt. Bristle]] 2-4F, [[Waterfall Cave]] 2F, [[Mt. Horn]] 2F, [[Serenity River]] 2F, [[Landslide Cave]] 2F, [[Lush Prairie]] 2F, [[Labyrinth Cave]] 2-5F, [[Oran Forest]] 2-5F, Star Cave 8F<br/>'''The following values are unused'''<br/>Star Cave 4-7F{{sup/md|S}}
| Drenched Bluff 3-6F, [[Mt. Bristle]] 2-4F, [[Waterfall Cave]] 2F, [[Mt. Horn]] 2F, [[Serenity River]] 2F, [[Landslide Cave]] 2F, [[Lush Prairie]] 2F, [[Labyrinth Cave]] 2-5F, [[Oran Forest]] 2-5F, [[Star Cave]] 9F
|-
|-
| C
| C
Line 31: Line 301:
| 20
| 20
| Gravelerock (8%), Reviver Seed and Heal Seed (6.86% each), [[Vile Seed]] and [[Violent Seed]] (3.43% each), Max Elixir (3.43%), type Gummi (2.82% each), [[Persim Band]], Power Band, Pecha Scarf, Gold Ribbon or Special Band (2.4% each), [[TM]] for {{m|Aerial Ace}} (0.27%), TMs for {{m|Light Screen}}, {{m|Reflect}}, {{m|Focus Punch}}, {{m|Energy Ball}}, {{m|Recycle}}, {{m|Embargo}}, {{m|Swords Dance}}, {{m|Water Pulse}}, {{m|Flamethrower}}, {{m|Brick Break}}, {{m|Thunder Wave}} and {{m|Rest}} (0.24% each), TM for {{m|Fire Blast}} (0.22%), TMs for {{m|Vacuum-Cut}}, {{m|X-Scissor}} and {{m|Flash}} (0.18% each), TMs for {{m|Sludge Bomb}} and {{m|Shock Wave}} (0.15% each), TMs for {{m|Roost}}, {{m|Focus Blast}}, {{m|Calm Mind}}, {{m|Brine}}, {{m|Explosion}}, {{m|Protect}}, {{m|Payback}}, {{m|Giga Drain}}, {{m|Safeguard}}, {{m|Dive}}, {{m|Roar}}, {{m|Torment}}, {{m|Gyro Ball}}, {{m|Hidden Power}}, {{m|Stealth Rock}}, {{m|Psych Up}}, {{m|Rock Slide}}, {{m|Attract}}, {{m|Natural Gift}}, {{m|Poison Jab}}, {{m|Wide Slash}}, {{m|False Swipe}}, {{m|Sleep Talk}}, {{m|Frustration}} and {{m|Captivate}} (0.12% each), TMs for {{m|Hyper Beam}}, {{m|Toxic}}, {{m|Steel Wing}} and {{m|Overheat}} (0.09% each), TMs for {{m|SolarBeam}}, {{m|Shadow Ball}}, {{m|Dig}} and {{m|Thunderbolt}} (0.06% each), TMs for {{m|Giga Impact}}, {{m|Bullet Seed}}, {{m|Iron Tail}}, {{m|Shadow Claw}} and {{m|Taunt}} (0.03% each)
| Gravelerock (8%), Reviver Seed and Heal Seed (6.86% each), [[Vile Seed]] and [[Violent Seed]] (3.43% each), Max Elixir (3.43%), type Gummi (2.82% each), [[Persim Band]], Power Band, Pecha Scarf, Gold Ribbon or Special Band (2.4% each), [[TM]] for {{m|Aerial Ace}} (0.27%), TMs for {{m|Light Screen}}, {{m|Reflect}}, {{m|Focus Punch}}, {{m|Energy Ball}}, {{m|Recycle}}, {{m|Embargo}}, {{m|Swords Dance}}, {{m|Water Pulse}}, {{m|Flamethrower}}, {{m|Brick Break}}, {{m|Thunder Wave}} and {{m|Rest}} (0.24% each), TM for {{m|Fire Blast}} (0.22%), TMs for {{m|Vacuum-Cut}}, {{m|X-Scissor}} and {{m|Flash}} (0.18% each), TMs for {{m|Sludge Bomb}} and {{m|Shock Wave}} (0.15% each), TMs for {{m|Roost}}, {{m|Focus Blast}}, {{m|Calm Mind}}, {{m|Brine}}, {{m|Explosion}}, {{m|Protect}}, {{m|Payback}}, {{m|Giga Drain}}, {{m|Safeguard}}, {{m|Dive}}, {{m|Roar}}, {{m|Torment}}, {{m|Gyro Ball}}, {{m|Hidden Power}}, {{m|Stealth Rock}}, {{m|Psych Up}}, {{m|Rock Slide}}, {{m|Attract}}, {{m|Natural Gift}}, {{m|Poison Jab}}, {{m|Wide Slash}}, {{m|False Swipe}}, {{m|Sleep Talk}}, {{m|Frustration}} and {{m|Captivate}} (0.12% each), TMs for {{m|Hyper Beam}}, {{m|Toxic}}, {{m|Steel Wing}} and {{m|Overheat}} (0.09% each), TMs for {{m|SolarBeam}}, {{m|Shadow Ball}}, {{m|Dig}} and {{m|Thunderbolt}} (0.06% each), TMs for {{m|Giga Impact}}, {{m|Bullet Seed}}, {{m|Iron Tail}}, {{m|Shadow Claw}} and {{m|Taunt}} (0.03% each)
| Mt. Bristle 5-9F, Waterfall Cave 3-6F, [[Apple Woods]] 2-4F, [[Craggy Coast]] 2-4F, Mt. Horn 3F, [[Foggy Forest]] 2F, Serenity River 3-7F, Landslide Cave 3-12F, Lush Prairie 3-5F, Labyrinth Cave 6-9F, Star Cave 9-14F{{sup/md|S}}
| Mt. Bristle 5-9F, Waterfall Cave 3-6F, [[Apple Woods]] 2-4F, [[Craggy Coast]] 2-4F, Mt. Horn 3F, [[Foggy Forest]] 2F, Serenity River 3-7F, Landslide Cave 3-12F, Lush Prairie 3-5F, Labyrinth Cave 6-9F, Star Cave 10-14F
|-
|-
| B
| B
Line 37: Line 307:
| 30
| 30
| Gravelerock (7.59%), Reviver Seed, Heal Seed, Vile Seed and Violent Seed (4.62% each), Max Elixir (4.62%), type Gummi (2.71% each), Persim Band, Power Band, Pecha Scarf, [[Insomniscope]] or Special Band (2.31% each), TM for Aerial Ace (0.39%), TMs for Light Screen, Reflect, Focus Punch, Energy Ball, Embargo, Recycle, Swords Dance, Water Pulse, Flamethrower, Brick Break, Thunder Wave and Rest (0.35% each), TM for Fire Blast (0.31%), TMs for Vacuum-Cut, X-Scissor and Flash (0.26% each), TMs for Sludge Bomb and Shock Wave (0.22% each), TMs for Roost, Focus Blast, Calm Mind, Brine, Explosion, Protect, Payback, Giga Drain, Safeguard, Dive, Roar, Torment, Gyro Ball, Hidden Power, Stealth Rock, Psych Up, Rock Slide, Attract, Natural Gift, Poison Jab, Wide Slash, False Swipe, Sleep Talk, Frustration and Captivate (0.17% each), TMs for Hyper Beam, Toxic, Steel Wing and Overheat (0.13% each), TMs for SolarBeam, Shadow Ball, Dig and Thunderbolt (0.09% each), TMs for Giga Impact, Bullet Seed, Iron Tail, Shadow Claw and Taunt (0.04% each)
| Gravelerock (7.59%), Reviver Seed, Heal Seed, Vile Seed and Violent Seed (4.62% each), Max Elixir (4.62%), type Gummi (2.71% each), Persim Band, Power Band, Pecha Scarf, [[Insomniscope]] or Special Band (2.31% each), TM for Aerial Ace (0.39%), TMs for Light Screen, Reflect, Focus Punch, Energy Ball, Embargo, Recycle, Swords Dance, Water Pulse, Flamethrower, Brick Break, Thunder Wave and Rest (0.35% each), TM for Fire Blast (0.31%), TMs for Vacuum-Cut, X-Scissor and Flash (0.26% each), TMs for Sludge Bomb and Shock Wave (0.22% each), TMs for Roost, Focus Blast, Calm Mind, Brine, Explosion, Protect, Payback, Giga Drain, Safeguard, Dive, Roar, Torment, Gyro Ball, Hidden Power, Stealth Rock, Psych Up, Rock Slide, Attract, Natural Gift, Poison Jab, Wide Slash, False Swipe, Sleep Talk, Frustration and Captivate (0.17% each), TMs for Hyper Beam, Toxic, Steel Wing and Overheat (0.13% each), TMs for SolarBeam, Shadow Ball, Dig and Thunderbolt (0.09% each), TMs for Giga Impact, Bullet Seed, Iron Tail, Shadow Claw and Taunt (0.04% each)
| Waterfall Cave 7-8F, Apple Woods 5-12F, Craggy Coast 5-9F, Mt. Horn 4-14F, Foggy Forest 3F, [[Steam Cave]] 2-3F, [[Amp Plains]] 2-3F, [[Northern Desert]] 2F, Star Cave 15-16F{{sup/md|S}}
| Waterfall Cave 7-8F, Apple Woods 5-12F, Craggy Coast 5-9F, Mt. Horn 4-14F, Foggy Forest 3F, [[Steam Cave]] 2-3F, [[Amp Plains]] 2-3F, [[Northern Desert]] 2F, Star Cave 15-16F
|-
|-
| A
| A
Line 55: Line 325:
| 100{{sup/md|TD}}/150{{sup/md|S}}
| 100{{sup/md|TD}}/150{{sup/md|S}}
|Reviver Seed, Hunger Seed, Heal Seed, Vile Seed and Violent Seed (4.17% each), Max Elixir (4.17%), type Gummi (1.47% each), [[Def. Scarf]], [[Mobile Scarf]], [[Racket Band]], [[Weather Band]], Stamina Band, Joy Ribbon, Zinc Band, Heal Ribbon, Persim Band, Power Band, Pecha Scarf, Insomniscope or Special Band (1.93% each), TM for Aerial Ace (0.74%), TMs for Light Screen, Reflect, Focus Punch, Energy Ball, Embargo, Recycle, Swords Dance, Water Pulse, Flamethrower, Brick Break, Thunder Wave,  Rest and Fire Blast (0.66% each), TMs for Avalanche, Sleep Talk, Vacuum-Cut and Flash (0.49% each), TMs for Sludge Bomb and Shock Wave (0.41% each), TMs for Blizzard, Dark Pulse, Ice Beam, Thunder, Psychic, Stone Edge, Roost, Focus Blast, Calm Mind, Brine, Explosion, Protect, Payback, Giga Drain, Safeguard, Dive, Roar, Torment, Gyro Ball, Hidden Power, Stealth Rock, Psych Up, Rock Slide, Attract, Natural Gift, Poison Jab, Wide Slash, False Swipe, X-Scissor, Frustration and Captivate (0.33% each), TMs for Skill Swap, Hyper Beam, Toxic, Steel Wing and Overheat (0.25% each), TMs for Secret Power, Facade, SolarBeam, Shadow Ball, Dig and Thunderbolt (0.17% each), TM for Return (0.15%), TMs for Grass Knot, Giga Impact, Bullet Seed, Iron Tail, Shadow Claw and Taunt (0.08% each)
|Reviver Seed, Hunger Seed, Heal Seed, Vile Seed and Violent Seed (4.17% each), Max Elixir (4.17%), type Gummi (1.47% each), [[Def. Scarf]], [[Mobile Scarf]], [[Racket Band]], [[Weather Band]], Stamina Band, Joy Ribbon, Zinc Band, Heal Ribbon, Persim Band, Power Band, Pecha Scarf, Insomniscope or Special Band (1.93% each), TM for Aerial Ace (0.74%), TMs for Light Screen, Reflect, Focus Punch, Energy Ball, Embargo, Recycle, Swords Dance, Water Pulse, Flamethrower, Brick Break, Thunder Wave,  Rest and Fire Blast (0.66% each), TMs for Avalanche, Sleep Talk, Vacuum-Cut and Flash (0.49% each), TMs for Sludge Bomb and Shock Wave (0.41% each), TMs for Blizzard, Dark Pulse, Ice Beam, Thunder, Psychic, Stone Edge, Roost, Focus Blast, Calm Mind, Brine, Explosion, Protect, Payback, Giga Drain, Safeguard, Dive, Roar, Torment, Gyro Ball, Hidden Power, Stealth Rock, Psych Up, Rock Slide, Attract, Natural Gift, Poison Jab, Wide Slash, False Swipe, X-Scissor, Frustration and Captivate (0.33% each), TMs for Skill Swap, Hyper Beam, Toxic, Steel Wing and Overheat (0.25% each), TMs for Secret Power, Facade, SolarBeam, Shadow Ball, Dig and Thunderbolt (0.17% each), TM for Return (0.15%), TMs for Grass Knot, Giga Impact, Bullet Seed, Iron Tail, Shadow Claw and Taunt (0.08% each)
| Crystal Cave 7-11F, Crystal Crossing 11-13F, Chasm Cave 4-8F, Dark Hill 4-14F, Sealed Ruin 8F, Deep Sealed Ruin, Treeshroud Forest 6-20F, [[Hidden Land]] 2-3F, [[Temporal Tower]] 2F, Ice Aegis Cave 2-3F, Rock Aegis Cave, [[The Nightmare]], [[Bottomless Sea]] 2-4F, [[Lost Wilderness]] 2F, [[Zero Isle East]] 2-9F
| Crystal Cave 7-11F, Crystal Crossing 11-13F, Chasm Cave 4-8F, Dark Hill 4-14F, Sealed Ruin 8F, Deep Sealed Ruin, Treeshroud Forest 6-20F, [[Hidden Land]] 2-3F, Ice Aegis Cave 2-3F, Rock Aegis Cave, [[The Nightmare]] , [[Bottomless Sea]] 2-4F, [[Lost Wilderness]] 2F, [[Zero Isle East]] 2F2-9F
|-
|-
| ★2
| ★2
Line 61: Line 331:
| 200{{sup/md|TD}}/250{{sup/md|S}}
| 200{{sup/md|TD}}/250{{sup/md|S}}
| [[Vanish Seed]], Reviver Seed, Hunger Seed, Heal Seed, Vile Seed and Violent Seed (3.57% each), Max Elixir (3.57%), type Gummi (1.41% each), Def. Scarf, Mobile Scarf, Racket Band, Weather Band, Stamina Band, Joy Ribbon, Zinc Band, Heal Ribbon, Persim Band, Power Band, Pecha Scarf, Insomniscope or Special Band (1.93% each), TM for Aerial Ace (0.74%), TMs for Light Screen, Reflect, Focus Punch, Energy Ball, Embargo, Recycle, Swords Dance, Water Pulse, Flamethrower, Brick Break, Thunder Wave,  Rest and Fire Blast (0.66% each), TMs for Avalanche, Sleep Talk, Vacuum-Cut and Flash (0.49% each), TMs for Sludge Bomb and Shock Wave (0.41% each), TMs for Blizzard, Dark Pulse, Ice Beam, Thunder, Psychic, Stone Edge, Roost, Focus Blast, Calm Mind, Brine, Explosion, Protect, Payback, Giga Drain, Safeguard, Dive, Roar, Torment, Gyro Ball, Hidden Power, Stealth Rock, Psych Up, Rock Slide, Attract, Natural Gift, Poison Jab, Wide Slash, False Swipe, X-Scissor, Frustration and Captivate (0.33% each), TMs for Skill Swap, Hyper Beam, Toxic, Steel Wing and Overheat (0.25% each), TMs for Secret Power, Facade, SolarBeam, Shadow Ball, Dig and Thunderbolt (0.17% each), TM for Return (0.15%), TMs for Grass Knot, Giga Impact, Bullet Seed, Iron Tail, Shadow Claw and Taunt (0.08% each)
| [[Vanish Seed]], Reviver Seed, Hunger Seed, Heal Seed, Vile Seed and Violent Seed (3.57% each), Max Elixir (3.57%), type Gummi (1.41% each), Def. Scarf, Mobile Scarf, Racket Band, Weather Band, Stamina Band, Joy Ribbon, Zinc Band, Heal Ribbon, Persim Band, Power Band, Pecha Scarf, Insomniscope or Special Band (1.93% each), TM for Aerial Ace (0.74%), TMs for Light Screen, Reflect, Focus Punch, Energy Ball, Embargo, Recycle, Swords Dance, Water Pulse, Flamethrower, Brick Break, Thunder Wave,  Rest and Fire Blast (0.66% each), TMs for Avalanche, Sleep Talk, Vacuum-Cut and Flash (0.49% each), TMs for Sludge Bomb and Shock Wave (0.41% each), TMs for Blizzard, Dark Pulse, Ice Beam, Thunder, Psychic, Stone Edge, Roost, Focus Blast, Calm Mind, Brine, Explosion, Protect, Payback, Giga Drain, Safeguard, Dive, Roar, Torment, Gyro Ball, Hidden Power, Stealth Rock, Psych Up, Rock Slide, Attract, Natural Gift, Poison Jab, Wide Slash, False Swipe, X-Scissor, Frustration and Captivate (0.33% each), TMs for Skill Swap, Hyper Beam, Toxic, Steel Wing and Overheat (0.25% each), TMs for Secret Power, Facade, SolarBeam, Shadow Ball, Dig and Thunderbolt (0.17% each), TM for Return (0.15%), TMs for Grass Knot, Giga Impact, Bullet Seed, Iron Tail, Shadow Claw and Taunt (0.08% each)
| [[Brine Cave]], Lower Brine Cave, Hidden Land 4-15F, Hidden Highland, Temporal Tower 3-13F, Temporal Spire, [[Mystifying Forest]] 2-5F, [[Sky Peak Station Pass]] 1 2-3F, Sky Peak Station Pass 2-7, Sky Peak Station Pass 8 2-3F, [[Blizzard Island]] 2-3F, [[Crevice Cave]] 2-3F, [[Surrounded Sea]] 2-5F, [[Miracle Sea]] 2-4F, Steel Aegis Cave, Aegis Cave Pit 1-2F, [[Mt. Travail]] 2-4F, The Nightmare 10-17F [[Spacial Rift]] 2-4F, [[Dark Crater]] 2-5F, [[Concealed Ruins]] 2-4F, [[Marine Resort]] 2-4F, Bottomless Sea 5-10F, [[Shimmer Desert]] 2-4F, [[Mt. Avalanche]] 2-4F, [[Giant Volcano]] 2-3F, [[World Abyss]] 2-3F, [[Sky Stairway]] 2F, [[Mystery Jungle]] 2-3F, [[Lake Afar]] 2-3F, [[Happy Outlook]] 2-4F, [[Mt. Mistral]] 2-3F, [[Shimmer Hill]] 2-9F, Lost Wilderness 3-5F, [[Midnight Forest]] 2-4F, [[Zero Isle North]] 2F, Zero Isle East 3-4F, [[Zero Isle West]] 2-8F, [[Zero Isle South]] 2-7F, [[Oblivion Forest]] 1-7F{{sup/md|S}}<br/>'''The following values are unused'''<br/>[[Murky Forest]] 2-7F{{sup/md|S}}, [[Eastern Cave]] 2-7F{{sup/md|S}}, [[Fortune Ravine]] 2-7F{{sup/md|S}}, [[Spring Cave]]{{sup/md|S}}, [[Upper Spring Cave]] 1-2F{{sup/md|S}}, [[Southern Jungle]] 2-7F{{sup/md|S}}, [[Boulder Quarry]]{{sup/md|S}}, [[Deep Boulder Quarry]] 1-2F{{sup/md|S}}, [[Left Cave Path]]{{sup/md|S}}, [[Right Cave Path]]{{sup/md|S}}, [[Limestone Cavern]]{{sup/md|S}}, [[Deep Limestone Cavern]] 1-2F{{sup/md|S}}, [[Barren Valley]]{{sup/md|S}}, [[Deep Barren Valley]] 1-2F{{sup/md|S}}, [[Dark Wasteland]] 2-4F{{sup/md|S}}, [[Spacial Cliffs]] 2-7F{{sup/md|S}}, [[Dark Ice Mountain]] 2-7F{{sup/md|S}}, [[Icicle Forest]] 2-7F{{sup/md|S}}, [[Vast Ice Mountain]] 2-7F{{sup/md|S}}
| [[Brine Cave]], Lower Brine Cave, [[Hidden Land]] 4-15F, Hidden Highland, [[Temporal Tower]] 3-13F, Temporal Spire, [[Mystifying Forest]] 2-5F, [[Sky Peak Station Pass]] 1 2-3F, Sky Peak Station Pass 2-7, Sky Peak Station Pass 8 2-3F, [[Blizzard Island]] 2-3F, [[Crevice Cave]] 2-3F, [[Surrounded Sea]] 2-5F, [[Miracle Sea]] 2-4F, Steel Aegis Cave, Aegis Cave Pit 1-2F, [[Mt. Travail]] 2-4F, The Nightmare 10-17F [[Spacial Rift]] 2-4F, [[Dark Crater]] 2-5F, [[Concealed Ruins]] 2-4F, [[Marine Resort]] 2-4F, Bottomless Sea 5-10F, [[Shimmer Desert]] 2-4F, [[Mt. Avalanche]] 2-4F, [[Giant Volcano]] 2-3F, [[World Abyss]] 2-3F, [[Sky Stairway]] 2F, [[Mystery Jungle]] 2-3F, [[Lake Afar]] 2-3F, [[Happy Outlook]] 2-4F, [[Mt. Mistral]] 2-3F, [[Shimmer Hill]] 2-9F, Lost Wilderness 3-5F, [[Midnight Forest]] 2-4F, [[Zero Isle North]] 2F, Zero Isle East 3-4F, [[Zero Isle West]] 2-8F, [[Zero Isle South]] 2-7F, [[Oblivion Forest]] 1-7F{{sup/md|S}}
|-
|-
| ★3
| ★3
Line 67: Line 337:
| 300{{sup/md|TD}}/400{{sup/md|S}}
| 300{{sup/md|TD}}/400{{sup/md|S}}
| Vanish Seed, Reviver Seed, Hunger Seed, Heal Seed and Vile Seed (4.17% each), Max Elixir (4.17%), type Gummi (1.47% each), [[X-Ray Specs]], Def. Scarf, Mobile Scarf, Racket Band, Weather Band, Stamina Band, Joy Ribbon, Zinc Band, Heal Ribbon, Persim Band, Power Band, Pecha Scarf, Insomniscope or Special Band (1.79% each), TM for Aerial Ace (0.71%), TMs for Light Screen, Reflect, Focus Punch, Energy Ball, Embargo, Recycle, Swords Dance, Water Pulse, Flamethrower, Brick Break, Thunder Wave,  Rest and Fire Blast (0.63% each), TMs for Avalanche, Sleep Talk, Vacuum-Cut and Flash (0.47% each), TMs for Sludge Bomb and Shock Wave (0.39% each), TMs for Blizzard, Dark Pulse, Ice Beam, Thunder, Psychic, Stone Edge, Roost, Focus Blast, Calm Mind, Brine, Explosion, Protect, Payback, Giga Drain, Safeguard, Dive, Roar, Torment, Gyro Ball, Hidden Power, Stealth Rock, Psych Up, Rock Slide, Attract, Natural Gift, Poison Jab, Wide Slash, False Swipe, X-Scissor, Frustration and Captivate (0.31% each), TMs for Skill Swap, Hyper Beam, Toxic, Steel Wing and Overheat (0.24% each), TMs for Secret Power, Facade, SolarBeam, Shadow Ball, Dig and Thunderbolt (0.16% each), TM for Return (0.14%), TMs for Grass Knot, Giga Impact, Bullet Seed, Iron Tail, Shadow Claw and Taunt (0.08% each), [[Mystery Dungeon evolutionary items|evolutionary item]]{{tt|*|except for Beauty Scarf, Lunar Ribbon and Sun Ribbon}} (0.15% each)
| Vanish Seed, Reviver Seed, Hunger Seed, Heal Seed and Vile Seed (4.17% each), Max Elixir (4.17%), type Gummi (1.47% each), [[X-Ray Specs]], Def. Scarf, Mobile Scarf, Racket Band, Weather Band, Stamina Band, Joy Ribbon, Zinc Band, Heal Ribbon, Persim Band, Power Band, Pecha Scarf, Insomniscope or Special Band (1.79% each), TM for Aerial Ace (0.71%), TMs for Light Screen, Reflect, Focus Punch, Energy Ball, Embargo, Recycle, Swords Dance, Water Pulse, Flamethrower, Brick Break, Thunder Wave,  Rest and Fire Blast (0.63% each), TMs for Avalanche, Sleep Talk, Vacuum-Cut and Flash (0.47% each), TMs for Sludge Bomb and Shock Wave (0.39% each), TMs for Blizzard, Dark Pulse, Ice Beam, Thunder, Psychic, Stone Edge, Roost, Focus Blast, Calm Mind, Brine, Explosion, Protect, Payback, Giga Drain, Safeguard, Dive, Roar, Torment, Gyro Ball, Hidden Power, Stealth Rock, Psych Up, Rock Slide, Attract, Natural Gift, Poison Jab, Wide Slash, False Swipe, X-Scissor, Frustration and Captivate (0.31% each), TMs for Skill Swap, Hyper Beam, Toxic, Steel Wing and Overheat (0.24% each), TMs for Secret Power, Facade, SolarBeam, Shadow Ball, Dig and Thunderbolt (0.16% each), TM for Return (0.14%), TMs for Grass Knot, Giga Impact, Bullet Seed, Iron Tail, Shadow Claw and Taunt (0.08% each), [[Mystery Dungeon evolutionary items|evolutionary item]]{{tt|*|except for Beauty Scarf, Lunar Ribbon and Sun Ribbon}} (0.15% each)
| Mystifying Forest 6-13F, Sky Peak Station Pass 8 4F, Sky Peak Station Pass 9, Sky Peak Summit Pass 1-2F, Blizzard Island 4-6F, Crevice Cave 4-6F, Surrounded Sea 6-8F, Miracle Sea 5-9F, Aegis Cave Pit 3-5F, Mt. Travail 5-11F, Spacial Rift 5-8F, Dark Crater 6-13F, Concealed Ruins 5-11F, Marine Resort 5-9F, Bottomless Sea 11-16F, Shimmer Desert 5-8F, Mt. Avalanche 5-9F, Giant Volcano 4-6F, World Abyss 4-6F, Sky Stairway 3-4F, Mystery Jungle 4-7F, Lake Afar 4-10F, Happy Outlook 5-9F, Mt. Mistral 4-10F, Shimmer Hill 10-17F, Lost Wilderness 6-9F, Midnight Forest 5-8F, Zero Isle North 3-5F, Zero Isle East 5-6F, Zero Isle West 10-18F, Zero Isle South 8-15F, Oblivion Forest 8-14F{{sup/md|S}}, [[Destiny Tower (Explorers of Sky)|Destiny Tower]] 2-7F{{sup/md|S}}<br/>'''The following values are unused'''<br/>Eastern Cave 8-10F{{sup/md|S}}, Fortune Ravine 8F{{sup/md|S}}, [[Fortune Ravine Depths]]{{sup/md|S}}, Upper Spring Cave 3-4F, [[Lower Spring Cave]]{{sup/md|S}}, [[Spring Cave Depths]] 1F{{sup/md|S}}, Southern Jungle 8-10F{{sup/md|S}}, Deep Boulder Quarry 3-5F{{sup/md|S}}, Deep Limestone Cavern 3-5F{{sup/md|S}}, Deep Barren Valley 3-5F{{sup/md|S}}, Spacial Cliffs 8-10F{{sup/md|S}}, Dark Ice Mountain 8-10F{{sup/md|S}}, [[Dark Ice Mountain Peak]]{{sup/md|S}}, Icicle Forest 8-10F{{sup/md|S}}, Vast Ice Mountain 8-9F{{sup/md|S}}, [[Vast Ice Mountain Peak]] 1-6F{{sup/md|S}}
| Mystifying Forest 6-13F, Sky Peak Station Pass 8 4F, Sky Peak Station Pass 9, Sky Peak Summit Pass 1-2F, Blizzard Island 4-6F, Crevice Cave 4-6F, Surrounded Sea 6-8F, Miracle Sea 5-9F, Aegis Cave Pit 3-5F, Mt. Travail 5-11F, Spacial Rift 5-8F, Dark Crater 6-13F, Concealed Ruins 5-11F, Marine Resort 5-9F, Bottomless Sea 11-16F, Shimmer Desert 5-8F, Mt. Avalanche 5-9F, Giant Volcano 4-6F, World Abyss 4-6F, Sky Stairway 3-4F, Mystery Jungle 4-7F, Lake Afar 4-10F, Happy Outlook 5-9F, Mt. Mistral 4-10F, Shimmer Hill 10-17F, Lost Wilderness 6-9F, Midnight Forest 5-8F, Zero Isle North 3-5F, Zero Isle East 5-6F, Zero Isle West 10-18F, Zero Isle South 8-15F, Oblivion Forest 8-14F{{sup/md|S}}, [[Destiny Tower (Explorers of Sky)|Destiny Tower]] 2-7F{{sup/md|S}}
|-
|-
| ★4
| ★4
Line 73: Line 343:
| 400{{sup/md|TD}}/600{{sup/md|S}}
| 400{{sup/md|TD}}/600{{sup/md|S}}
| Vanish Seed, Reviver Seed, Hunger Seed, Heal Seed and Vile Seed (5% each), Max Elixir (5%), [[No-Stick Cap]], X-Ray Specs, Def. Scarf, Mobile Scarf, Racket Band, Weather Band, Stamina Band, Joy Ribbon, Zinc Band, Heal Ribbon, Persim Band, Power Band, Pecha Scarf, Insomniscope or Special Band (2% each), TM for Aerial Ace (0.88%), TMs for Light Screen, Reflect, Focus Punch, Energy Ball, Embargo, Recycle, Swords Dance, Water Pulse, Flamethrower, Brick Break, Thunder Wave, Rest and Fire Blast (0.79% each), TMs for Avalanche, Sleep Talk, Vacuum-Cut and Flash (0.59% each), TMs for Sludge Bomb and Shock Wave (0.49% each), TMs for Blizzard, Dark Pulse, Ice Beam, Thunder, Psychic, Stone Edge, Roost, Focus Blast, Calm Mind, Brine, Explosion, Protect, Payback, Giga Drain, Safeguard, Dive, Roar, Torment, Gyro Ball, Hidden Power, Stealth Rock, Psych Up, Rock Slide, Attract, Natural Gift, Poison Jab, Wide Slash, False Swipe, X-Scissor, Frustration and Captivate (0.39% each), TMs for Skill Swap, Hyper Beam, Toxic, Steel Wing and Overheat (0.3% each), TMs for Secret Power, Facade, SolarBeam, Shadow Ball, Dig and Thunderbolt (0.2% each), TM for Return (0.18%), TMs for Grass Knot, Giga Impact, Bullet Seed, Iron Tail, Shadow Claw and Taunt (0.1% each), evolutionary item{{tt|*|except for Beauty Scarf, Lunar Ribbon and Sun Ribbon}} (0.19% each), [[Link Box]] (5%)
| Vanish Seed, Reviver Seed, Hunger Seed, Heal Seed and Vile Seed (5% each), Max Elixir (5%), [[No-Stick Cap]], X-Ray Specs, Def. Scarf, Mobile Scarf, Racket Band, Weather Band, Stamina Band, Joy Ribbon, Zinc Band, Heal Ribbon, Persim Band, Power Band, Pecha Scarf, Insomniscope or Special Band (2% each), TM for Aerial Ace (0.88%), TMs for Light Screen, Reflect, Focus Punch, Energy Ball, Embargo, Recycle, Swords Dance, Water Pulse, Flamethrower, Brick Break, Thunder Wave, Rest and Fire Blast (0.79% each), TMs for Avalanche, Sleep Talk, Vacuum-Cut and Flash (0.59% each), TMs for Sludge Bomb and Shock Wave (0.49% each), TMs for Blizzard, Dark Pulse, Ice Beam, Thunder, Psychic, Stone Edge, Roost, Focus Blast, Calm Mind, Brine, Explosion, Protect, Payback, Giga Drain, Safeguard, Dive, Roar, Torment, Gyro Ball, Hidden Power, Stealth Rock, Psych Up, Rock Slide, Attract, Natural Gift, Poison Jab, Wide Slash, False Swipe, X-Scissor, Frustration and Captivate (0.39% each), TMs for Skill Swap, Hyper Beam, Toxic, Steel Wing and Overheat (0.3% each), TMs for Secret Power, Facade, SolarBeam, Shadow Ball, Dig and Thunderbolt (0.2% each), TM for Return (0.18%), TMs for Grass Knot, Giga Impact, Bullet Seed, Iron Tail, Shadow Claw and Taunt (0.1% each), evolutionary item{{tt|*|except for Beauty Scarf, Lunar Ribbon and Sun Ribbon}} (0.19% each), [[Link Box]] (5%)
| Sky Peak Summit Pass 3-5F, Blizzard Island 7-9F, Crevice Cave 7-9F, Surrounded Sea 9-12F, Miracle Sea 10-17F, Mt. Travail 12-19F, Spacial Rift 9-12F, Dark Crater 14-15F, Deep Dark Crater 1-3F, Concealed Ruins 12-29F, Marine Resort 10-18F, Bottomless Sea 17-23F, Shimmer Desert 9F, Mt. Avalanche 10-13F, Giant Volcano 7-9F, World Abyss 7-9F, Sky Stairway 5-9F, Mystery Jungle 8-14F, Lake Afar 11-24F, Happy Outlook 10-19F, Mt. Mistral 11-19F, Lost Wilderness 10-17F, Midnight Forest 9-24F, Zero Isle North 6-12F, Zero Isle East 7-16F, Zero Isle West 19-32F, Zero Isle South 16-24F, [[Zero Isle Center]] 1F{{sup/md|S}}, [[Treacherous Waters]] 1-9F{{sup/md|S}}, [[Southeastern Islands]] 1-9F{{sup/md|S}}, [[Inferno Cave]] 1-9F{{sup/md|S}}, Destiny Tower 8-15F{{sup/md|S}}<br/>'''The following values are unused'''<br/>Spring Cave Depths 2-4F{{sup/md|S}}, Vast Ice Mountain Peak 7-8F{{sup/md|S}}
| Sky Peak Summit Pass 3-5F, Blizzard Island 7-9F, Crevice Cave 7-9F, Surrounded Sea 9-12F, Miracle Sea 10-17F, Mt. Travail 12-19F, Spacial Rift 9-12F, Dark Crater 14-15F, Deep Dark Crater 1-3F, Concealed Ruins 12-29F, Marine Resort 10-18F, Bottomless Sea 17-23F, Shimmer Desert 9F, Mt. Avalanche 10-13F, Giant Volcano 7-9F, World Abyss 7-9F, Sky Stairway 5-9F, Mystery Jungle 8-14F, Lake Afar 11-24F, Happy Outlook 10-19F, Mt. Mistral 11-19F, Lost Wilderness 10-17F, Midnight Forest 9-24F, Zero Isle North 6-12F, Zero Isle East 7-16F, Zero Isle West 19-32F, Zero Isle South 16-24F, [[Zero Isle Center]] 1F{{sup/md|S}}, [[Treacherous Waters]] 1-9F{{sup/md|S}}, [[Southeastern Islands]] 1-9F{{sup/md|S}}, [[Inferno Cave]] 1-9F{{sup/md|S}}, Destiny Tower 8-15F{{sup/md|S}}
|-
|-
| ★5
| ★5
Line 105: Line 375:
| Zero Isle North 60-74F, Zero Isle Center 7-49F{{sup/md|S}}, Destiny Tower 89-98F{{sup/md|S}}
| Zero Isle North 60-74F, Zero Isle Center 7-49F{{sup/md|S}}, Destiny Tower 89-98F{{sup/md|S}}
|}
|}
==Dungeon Exceptions==
Randomly-generated jobs won't appear for dungeons player cannot visit again, past the rest stop, as well as the entirety of following dungeons:
===Red and Blue Rescue Team===
*Oddity Cave
*Remains Island
*Marvelous Sea
*Fantasy Strait
===Explorers of Time, Darkness, and Sky===
*Hidden Land
*Temporal Tower
*Aegis Cave
*Sky Peak{{sup/md|S}}
*Destiny Tower{{sup/md|S}}
{{-}}
{{Project Sidegames notice}}
[[Category:Pokémon Mystery Dungeon]]
[[zh:任务(不可思议迷宫)]]