Copycat (move): Difference between revisions

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===Uncallable moves===
===Uncallable moves===
{{MoveResearch|Uncallable moves in Generation VIII}}
{{MoveResearch|Uncallable moves in Generation VIII}}
Copycat will fail if any of the following moves are the last move.
Copycat cannot call itself and will also fail if any of the following moves are the last move.


{| class="roundy" style="margin:auto; background: #{{normal color light}}; border:5px solid #{{normal color}}"
{| class="roundy" style="margin:auto; background: #{{normal color light}}; border:5px solid #{{normal color}}"
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!style="min-width:20px"|{{color2|000|Generation VII|VII}}
!style="min-width:20px"|{{color2|000|Generation VII|VII}}
!style="min-width:20px"|{{color2|000|Generation VIII|VIII}}
!style="min-width:20px"|{{color2|000|Generation VIII|VIII}}
{{movelist|Assist|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{No}}
{{movelist|Assist|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||
{{movelist|Baneful Bunker|Poison|cat=Status}}|| || || ||{{Yes}}||{{Yes}}
{{movelist|Baneful Bunker|Poison|cat=Status}}|| || || ||{{Yes}}||{{Yes}}
{{movelist|Beak Blast|Flying|cat=Physical}}|| || || ||{{Yes}}||{{Yes}}
{{movelist|Beak Blast|Flying|cat=Physical}}|| || || ||{{Yes}}||{{Yes}}
{{movelist|Behemoth Bash|Steel|cat=Physical}}|| || || || ||{{Yes}}
{{movelist|Behemoth Blade|Steel|cat=Physical}}|| || || || ||{{Yes}}
{{movelist|Behemoth Blade|Steel|cat=Physical}}|| || || || ||{{Yes}}
{{movelist|Bestow|Normal|cat=Status}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Bestow|Normal|cat=Status}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
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{{movelist|Chatter|Flying|cat=Special}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Chatter|Flying|cat=Special}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Circle Throw|Fighting|cat=Physical}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Circle Throw|Fighting|cat=Physical}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Copycat|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Counter|Fighting|cat=Physical}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Counter|Fighting|cat=Physical}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Covet|Normal|cat=Physical}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Covet|Normal|cat=Physical}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
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{{movelist|Detect|Fighting|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Detect|Fighting|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Dragon Tail|Dragon|cat=Physical}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Dragon Tail|Dragon|cat=Physical}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Dynamax Cannon|Dragon|cat=Special}}|| || || || ||{{Yes}}
{{movelist|Endure|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Endure|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Feint|Normal|cat=Physical}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Feint|Normal|cat=Physical}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
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{{movelist|Mimic|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Mimic|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Mirror Coat|Psychic|cat=Special}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Mirror Coat|Psychic|cat=Special}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Mirror Move|Flying|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{No}}
{{movelist|Mirror Move|Flying|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||
{{movelist|Protect|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Protect|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Rage Powder|Bug|cat=Status}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Rage Powder|Bug|cat=Status}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Roar|Normal|cat=Status}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Roar|Normal|cat=Status}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Shell Trap|Fire|cat=Special}}|| || || ||{{Yes}}||{{Yes}}
{{movelist|Shell Trap|Fire|cat=Special}}|| || || ||{{Yes}}||{{Yes}}
{{movelist|Sketch|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{No}}
{{movelist|Sketch|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||
{{movelist|Sleep Talk|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Sleep Talk|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Snatch|Dark|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{No}}
{{movelist|Snatch|Dark|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||
{{movelist|Struggle|Normal|cat=Physical}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Struggle|Normal|cat=Physical}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Spiky Shield|Grass|cat=Status}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Spiky Shield|Grass|cat=Status}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Spotlight|Normal|cat=Status}}|| || || ||{{Yes}}||{{No}}
{{movelist|Spotlight|Normal|cat=Status}}|| || || ||{{Yes}}||
{{movelist|Switcheroo|Dark|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Switcheroo|Dark|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Thief|Dark|cat=Physical}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Thief|Dark|cat=Physical}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
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