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m (→Pokémon Adventures: replaced: ===In the Pokémon Adventures manga=== → ===Pokémon Adventures===) |
Solemn Mac (talk | contribs) m (→In other games: Added the Pokémon Masters EX game's version of this move.) |
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In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the user will heal based on how much HP the target lost, with excess damage not being accounted for. This is changed back to what it previously was in [[Super Mystery Dungeon]]. | In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the user will heal based on how much HP the target lost, with excess damage not being accounted for. This is changed back to what it previously was in [[Super Mystery Dungeon]]. | ||
===[[Pokémon Masters EX]]=== | |||
{| class="roundy" style="margin:auto; background:#{{bug color}}; border:3px solid #{{bug color dark}}; text-align:center" | |||
|- style="background: #{{bug color light}}" | |||
! style="width: 50px"|Move Gauge | |||
! style="width: 50px"|MP | |||
! style="width: 50px"|Base Power | |||
! style="width: 50px"|Max Power | |||
! style="width: 50px"|Accuracy | |||
! style="width: 70px"|Target | |||
! style="width: 50px"|Effect Tag | |||
! style="width: 250px"|Description | |||
|- style="background:#fff" | |||
|3 | |||
|— | |||
|91 | |||
|109 | |||
|100% | |||
|An opponent | |||
|Absorbs | |||
|Restores the user's HP based on the amount of damage dealt to the target. | |||
|- style="background:#fff" | |||
|} | |||
==={{g|GO}}=== | ==={{g|GO}}=== |
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