Synchronize (Ability): Difference between revisions

m (→‎Pokémon Adventures: replaced: ===In the Pokémon Adventures manga=== → ===Pokémon Adventures===)
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If {{m|Psycho Shift}} is used by a burned, paralyzed, or poisoned Pokémon targeting a Pokémon with Synchronize, Synchronize activates after Psycho Shift cures the user of its status condition. Therefore, Synchronize will inflict the status condition anew in such a case.
If {{m|Psycho Shift}} is used by a burned, paralyzed, or poisoned Pokémon targeting a Pokémon with Synchronize, Synchronize activates after Psycho Shift cures the user of its status condition. Therefore, Synchronize will inflict the status condition anew in such a case.
If a move such as {{m|Discharge}} or {{m|Poison Gas}} inflicts a status on more than one Pokémon, only the first one to receive the status has an opportunity to use Synchronize. If that Pokémon doesn't have the ability, any later Pokémon with Synchronize will not be able to activate.


{{m|Toxic Spikes}} do not activate this Ability unless a Pokémon on the field directly causes a Pokémon with Synchronize to switch in, such as by using the moves {{m|Roar}} or {{m|Whirlwind}}.
{{m|Toxic Spikes}} do not activate this Ability unless a Pokémon on the field directly causes a Pokémon with Synchronize to switch in, such as by using the moves {{m|Roar}} or {{m|Whirlwind}}.
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If {{m|Psycho Shift}} is used by a {{status|burn}}ed, {{status|paralysis|paralyzed}}, {{status|poison}}ed, or badly poisoned Pokémon targeting a Pokémon with Synchronize, Synchronize now activates before Psycho Shift cures the user of its status condition. Therefore, Synchronize will fail to inflict the status condition anew in such a case.
If {{m|Psycho Shift}} is used by a {{status|burn}}ed, {{status|paralysis|paralyzed}}, {{status|poison}}ed, or badly poisoned Pokémon targeting a Pokémon with Synchronize, Synchronize now activates before Psycho Shift cures the user of its status condition. Therefore, Synchronize will fail to inflict the status condition anew in such a case.
Synchronize now gets an opportunity to activate even if it's only on the second or subsequent Pokémon to receive a status from the same move.


{{m|Toxic Spikes}} do not activate this Ability, even if another Pokémon forced the Pokémon with this Ability to switch in by using a move like {{m|Roar}} or {{m|Dragon Tail}}.
{{m|Toxic Spikes}} do not activate this Ability, even if another Pokémon forced the Pokémon with this Ability to switch in by using a move like {{m|Roar}} or {{m|Dragon Tail}}.


In [[SOS Battle]]s, if a Pokémon with Synchronize is in the first slot of the party when the wild Pokémon calls an ally, there is a 50% chance that the called ally will be forced to have the same [[Nature]] as the Pokémon that was originally in the first slot (which is not necessarily the Pokémon with Synchronize).
In [[SOS Battle]]s, if a Pokémon with Synchronize is in the first slot of the party when the wild Pokémon calls an ally, there is a 50% chance that the called ally will be forced to have the same [[Nature]] as the Pokémon that was originally in the first slot when the battle began (which is not necessarily the Pokémon with Synchronize).


===Outside of battle===
===Outside of battle===