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m (→Most notable differences: replaced: {{PP}} → PP (2)) |
(→Most notable differences: death exists in the games, i.e. alder's volcarona partner) |
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* In the games, evolutionary methods revolving around leveling up usually occur after a battle, while in the anime these kinds of evolution can occur during a battle or a serious situation. One example is when Ash's Chikorita evolved into {{AP|Bayleef}} to protect him from Team Rocket. | * In the games, evolutionary methods revolving around leveling up usually occur after a battle, while in the anime these kinds of evolution can occur during a battle or a serious situation. One example is when Ash's Chikorita evolved into {{AP|Bayleef}} to protect him from Team Rocket. | ||
* Move effects differ as well. For example, {{m|Will-O-Wisp}} acts more like {{m|Ember}} and does direct damage, whereas in the games it only inflicts a {{status|burn}}. {{m|Confusion}} and {{m|Psychic}} deal direct damage in the game but in the anime it has a psychokinesis-like effect, able to move the target to the user's will. {{m|Hypnosis}} puts a Pokémon to sleep in game, but in the anime, while it can be used to inflict sleep, it also has effects similar to the alleged effects of real-life {{wp|hypnosis}} - putting the target into a trance or suggestible state. | * Move effects differ as well. For example, {{m|Will-O-Wisp}} acts more like {{m|Ember}} and does direct damage, whereas in the games it only inflicts a {{status|burn}}. {{m|Confusion}} and {{m|Psychic}} deal direct damage in the game but in the anime it has a psychokinesis-like effect, able to move the target to the user's will. {{m|Hypnosis}} puts a Pokémon to sleep in game, but in the anime, while it can be used to inflict sleep, it also has effects similar to the alleged effects of real-life {{wp|hypnosis}} - putting the target into a trance or suggestible state. | ||
==Related articles== | ==Related articles== |
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