Pokémon Trading Card Game (video game): Difference between revisions

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|jbox=TCG JP boxart.png
|jbox=TCG JP boxart.png
|jcaption=Japanese boxart of Pokémon Trading Card Game
|jcaption=Japanese boxart of Pokémon Trading Card Game
|platform=[[Game Boy Color]] {{tt|*|also playable on the original Game Boy, but with several features disabled}},<br>[[Nintendo 3DS]] ([[Virtual Console]])
|platform=[[Game Boy Color]]{{tt|*|also playable on the original Game Boy, but with several features disabled}},<br>[[Nintendo 3DS]] ([[Virtual Console]])
|category=Strategy
|category=Strategy
|players=2 players simultaneous
|players=2 players simultaneous
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Pokémon Trading Card Game was followed by a Japan-exclusive sequel, [[Pokémon Card GB2: Here Comes Team GR!]].
Pokémon Trading Card Game was followed by a Japan-exclusive sequel, [[Pokémon Card GB2: Here Comes Team GR!]].


A [[Meowth (Wizards Promo 10)|promotional Meowth card]] was included with the English release of the Game Boy Color game. The Japanese version of the game included the special Legendary {{TCG ID|GB|Dragonite|1}}, only to be released in Japan.
Copies of the Japanese version included a promotional {{TCG ID|Pokémon Card GB|Dragonite|promo}} card, whereas copies available outside Japan included a promotional {{TCG ID|Wizards Promo|Meowth|10}} card.


==Plot==
==Plot==
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===Pokémon cards===
===Pokémon cards===
The game contains every card released in the real Trading Card Game's {{TCG|Base Set}}, {{TCG|Jungle}}, and {{TCG|Fossil}} expansions, except for the Base Set's {{TCG ID|Base Set|Electrode|21}} and Fossil's {{TCG ID|Fossil|Ditto|3}}. (This only includes cards released in the Japanese expansions, so no normal counterparts of holographic cards are included.) Additionally, the first 14 tournament-legal [[Unnumbered Promotional cards (TCG)|unnumbered promotional cards]] are included (not counting glossy/non-glossy reprints). The game also features 18 game-exclusive cards which weren't produced for normal play, though some were released later on. The game emulated the experience of the actual Trading Card Game very closely.
The game contains every card released in the real Trading Card Game's {{TCG|Base Set}}, {{TCG|Jungle}}, and {{TCG|Fossil}} expansions, except for the Base Set's {{TCG ID|Base Set|Electrode|21}} and Fossil's {{TCG ID|Fossil|Ditto|3}}. (This only includes cards released in the Japanese expansions, so no normal counterparts of Holofoil cards are included.) Additionally, the first 14 tournament-legal {{TCG|Unnumbered Promotional cards}} are included (not counting glossy/non-glossy reprints). The game also features 18 game-exclusive cards which weren't produced for normal play, though some were released later on. The game emulated the experience of the actual Trading Card Game very closely.


The game contains pre-recorded data on all 228 cards featured (including Lv15 {{TCG ID|GB|Mew|1}} and Lv64 {{TCG ID|Wizards Promo|Venusaur|13}}). Despite this, not all Pokémon are available to the player through normal gameplay; [[Card Pop!]] must occur between players in order to complete their album without the use of cheats, as this is the only way to obtain the aforementioned Mew and Venusaur cards.
The game contains the data for 228 cards. Despite this, not all Pokémon are available to the player through normal gameplay; [[Card Pop!]] must occur between players in order to complete their album without the use of cheats.


Cards can be obtained through booster packs from four expansion sets including {{GB|1|Colosseum}}, {{GB|1|Evolution}}, {{GB|1|Mystery}}, and {{GB|1|Laboratory}}, or by defeating specific challengers (for example, each defeat of the Grand Masters will award the player with a set of legendary {{TCG ID|GB|Moltres|1}}, {{TCG ID|GB|Zapdos|1}}, {{TCG ID|GB|Articuno|1}}, and {{TCG ID|GB|Dragonite|1}} cards). Among the aforementioned four expansion sets is a fifth set, the {{GB|1|Promotional Card}} set. However these cards can only be attained by defeating players such as {{TCG GB|Ronald}}, [[Tomoaki Imakuni|Imakuni?]], and the [[Grand Master]]s, defeating three [[Challenge Hall]] opponents in a row, trading with [[Ishihara]], and [[Card Pop!|Card Popping]].
Cards can be obtained through booster packs from four expansion sets including {{GB|1|Colosseum}}, {{GB|1|Evolution}}, {{GB|1|Mystery}}, and {{GB|1|Laboratory}}, or by defeating specific challengers (for example, each defeat of the Grand Masters will award the player with a set of Legendary {{TCG ID|Pokémon Card|Moltres|GB}}, {{TCG ID|Pokémon Card|Zapdos|GB}}, {{TCG ID|Pokémon Card|Articuno|GB}}, and {{TCG ID|Pokémon Card GB|Dragonite|promo}} cards). Among the aforementioned four expansion sets is a fifth set, the {{GB|1|Promotional Card}} set. However these cards can only be attained by defeating players such as {{TCG GB|Ronald}}, [[Tomoaki Imakuni|Imakuni?]], and the [[Grand Master]]s, defeating three [[Challenge Hall]] opponents in a row, trading with [[Ishihara]], and [[Card Pop!|Card Popping]].


==Connectivity==
==Connectivity==
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===Card Pop!===
===Card Pop!===
{{main|Card Pop!}}
{{main|Card Pop!}}
Card Pop! is a two-player feature that randomly generates a card for each player. When the infrared ports of two Pokémon Trading Card Game cartridges are connected, each player will receive a random card. A player cannot Card Pop! with the same game again until both players have used the feature with so many others that their partner's ID is overwritten in both games.
Card Pop! is a two-player feature that randomly generates a card for each player. When the infrared ports of two Pokémon Trading Card Game cartridges are connected, each player will receive a random card. A player cannot Card Pop! with the same game again until both players have used the feature with so many others that their partner's ID is overwritten in both games. This feature is the only way of obtaining the [[Phantom Cards]] {{TCG ID|Pokémon Card|Mew|GB}} and {{TCG ID|Wizards Promo|Venusaur|13}}.
 
This feature is the only way of obtaining the [[Phantom Cards]] ({{TCG ID|GB|Mew|1}} and {{TCG ID|Wizards Promo|Venusaur|13}}).


Card Pop! cannot be performed between Pokémon Trading Card Game and Pokémon Card GB2: Here Comes Team GR!. Attempting to do so can result in [[glitch]]es such as a [[game freeze]] or a loss of save data in Pokémon Trading Card Game.<!--even the Japanese version-->
Card Pop! cannot be performed between Pokémon Trading Card Game and Pokémon Card GB2: Here Comes Team GR!. Attempting to do so can result in [[glitch]]es such as a [[game freeze]] or a loss of save data in Pokémon Trading Card Game.<!--even the Japanese version-->
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* The back of Pokémon cards was changed in international releases to the design used on the back of cards outside of Japan.
* The back of Pokémon cards was changed in international releases to the design used on the back of cards outside of Japan.
* In the Japanese version, the symbol for a {{DL|Special Conditions (TCG)|paralyzed}} Pokémon are two vertical jagged lines ([[File:TCG GB paralyzed JP.png]]). In the American and European versions, the symbol is a horizontal jagged line ([[File:TCG GB paralyzed INT.png]]).
* In the Japanese version, the symbol for a {{DL|Special Conditions (TCG)|paralyzed}} Pokémon are two vertical jagged lines ([[File:TCG GB paralyzed JP.png]]). In the American and European versions, the symbol is a horizontal jagged line ([[File:TCG GB paralyzed INT.png]]).
* The artwork for [[Jynx (Base Set 31)|Jynx Lv. 23]]'s face was changed from black to purple in international releases to avoid further [[Jynx (Pokémon)#Controversy|controversy]]. The background of the card was also changed from dark purple to light purple in the [[Virtual Console]] release.
* The artwork for {{TCG ID|Base Set|Jynx|31}}'s face was changed from black to purple in international releases to avoid further [[Jynx (Pokémon)#Controversy|controversy]]. The background of the card was also changed from dark purple to light purple in the [[Virtual Console]] release.
* When the player tries to save an unnamed {{OBP|deck|GB}} in the Japanese version, the player name is included in the default deck name. In all other languages, the player name is not included. For instance, if the player is named "パーク" ({{TCG GB|Mark|Park}}) in the Japanese version, the first default name used for an unnamed deck is "パークの001デッキ" (Park's 001 Deck). In the English version, the first default name is simply "001 Deck"
* When the player tries to save an unnamed {{OBP|deck|GB}} in the Japanese version, the player name is included in the default deck name. In all other languages, the player name is not included. For instance, if the player is named "パーク" ({{TCG GB|Mark|Park}}) in the Japanese version, the first default name used for an unnamed deck is "パークの001デッキ" (Park's 001 Deck). In the English version, the first default name is simply "001 Deck"


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Due to the [[Nintendo 3DS]] not emulating Game Link functionality ([[infrared]] and the [[Game Link Cable|Game Link cable]]), several features were disabled in the Virtual Console release.
Due to the [[Nintendo 3DS]] not emulating Game Link functionality ([[infrared]] and the [[Game Link Cable|Game Link cable]]), several features were disabled in the Virtual Console release.


[[Card Pop!]] is disabled, making the two [[Phantom Cards]] ([[Mew (GB 1)|Mew Lv.15]] and [[Venusaur (Wizards Promo 13)|Venusaur Lv.64]]) unobtainable and the {{TCG|Mysterious Pokémon Deck}} impossible to obtain normally. The Mysterious Pokémon Deck is still included in the Legendary Auto Deck Machine in certain versions of the Virtual Console release, making the [[Auto Deck Machine|Legendary Auto Deck Machine]] the only possible way to see those cards. Due to Card Pop! being disabled, a bookshelf in [[Mr. Ishihara's House]] is disabled, as the bookshelf refers to the Phantom Cards from Card Pop!.
[[Card Pop!]] is disabled, making the two [[Phantom Cards]] unobtainable and the {{TCG|Mysterious Pokémon Deck}} impossible to obtain normally. The Mysterious Pokémon Deck is still included in the Legendary Auto Deck Machine in certain versions of the Virtual Console release, making the [[Auto Deck Machine|Legendary Auto Deck Machine]] the only possible way to see those cards. Due to Card Pop! being disabled, a bookshelf in [[Mr. Ishihara's House]] is disabled, as the bookshelf refers to the Phantom Cards from Card Pop!.


Due to Game Link cable functions being disabled, clerks at [[Club]]s who would normally be spoken to for the Battle Center or Gift Center do not interact with the player.
Due to Game Link cable functions being disabled, clerks at [[Club]]s who would normally be spoken to for the Battle Center or Gift Center do not interact with the player.
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==Trivia==
==Trivia==
* The promotional {{TCG ID|Wizards|Venusaur|Promo 13}} card that appears in the game (and can only be obtained by using [[Card Pop!]]) was included with the [[Pokémon Trading Card Game: Official Nintendo Player's Guide]] in North America and with the [[Pokémon Card GB Official Guidebook]] in Japan.
* The promotional {{TCG ID|Wizards Promo|Venusaur|13}} card that appears in the game (and can only be obtained by using [[Card Pop!]]) was included with the ''[[Pokémon Trading Card Game: Official Nintendo Player's Guide]]'' in North America and with the ''[[Pokémon Card GB Official Guidebook]]'' in Japan.
* The {{TCG ID|Wizards|Surfing Pikachu|Promo 28}} with artwork featuring Mt. Fuji and a bullet train was released in Japan but not in English. The card was printed in English, but never with that artwork.
* The {{TCG ID|Wizards|Surfing Pikachu|Promo 28}} with artwork featuring Mt. Fuji and a bullet train was released in Japan but not in English. The card was printed in English, but never with that artwork.
* This game, along with its sequel, are the only [[Spin-off Pokémon games|spin-off games]] to share overworld sprites with the, at the time, [[core series]] games.
* This game, along with its sequel, are the only [[Spin-off Pokémon games|spin-off games]] to share overworld sprites with the, at the time, [[core series]] games.