Kanto Route 17: Difference between revisions

Line 392: Line 392:
==Cheating==
==Cheating==
A {{DL|List of glitches in Generation I|Cycling Road access requirement bypassing|glitch}} exists in [[Generation I]] that allows the player to get on to Cycling Road without a [[Bicycle]]. If the player exploits this glitch without ever obtaining the item and gets on Cycling Road, the player will still be riding a bike. This is because the game assumes that the player has a Bicycle if they can get past the guard in the checkpoint.
A {{DL|List of glitches in Generation I|Cycling Road access requirement bypassing|glitch}} exists in [[Generation I]] that allows the player to get on to Cycling Road without a [[Bicycle]]. If the player exploits this glitch without ever obtaining the item and gets on Cycling Road, the player will still be riding a bike. This is because the game assumes that the player has a Bicycle if they can get past the guard in the checkpoint.
In {{game|FireRed and LeafGreen|s}}, the player is allowed to enter the Cycling Road after specifically obtaining the [[Bicycle]] from the [[Miracle Cycle]] shop in [[Cerulean City]] (which sets an event flag in the game). Therefore, if the player simply uses a [[cheating]] method to obtain the Bicycle, [[Acro Bike]], or [[Mach Bike]], the player will still be unable to enter the Cycling Road. Similarly, if the player obtains the Bicycle but uses a cheating method to delete it from the [[Bag]], or simply sets the event flag without owning a Bicycle, the player will be able to enter the Cycling Road (and ride a Bicycle) without actually owning a Bicycle.


In Generations {{gen|I}}, {{gen|II}} and {{gen|III}}, if the player uses a [[cheating]] mechanism to walk through walls, they will be able to enter the Cycling Road without passing by the gate with the guard. Once this is done, the player will be freely able to either walk on the Cycling Road, or ride their bicycle if they have it; in Generation I only, the player will also be free to {{m|Surf}} on the Cycling Road.
In Generations {{gen|I}}, {{gen|II}} and {{gen|III}}, if the player uses a [[cheating]] mechanism to walk through walls, they will be able to enter the Cycling Road without passing by the gate with the guard. Once this is done, the player will be freely able to either walk on the Cycling Road, or ride their bicycle if they have it; in Generation I only, the player will also be free to {{m|Surf}} on the Cycling Road.
Line 399: Line 401:
In Generations I and III, if the player enters the Cycling Road normally but leaves using a cheat to walk through walls, they will remain unable to stop riding their bicycle anywhere; and in Generation I only, the player will remain unable to Surf anywhere. If the player enters a building and then leaves it, or (in Generation III only) if the player uses {{m|Surf}} and then stops surfing, then they will not be riding their bicycle anymore, but they will be unable to use their bicycle again.
In Generations I and III, if the player enters the Cycling Road normally but leaves using a cheat to walk through walls, they will remain unable to stop riding their bicycle anywhere; and in Generation I only, the player will remain unable to Surf anywhere. If the player enters a building and then leaves it, or (in Generation III only) if the player uses {{m|Surf}} and then stops surfing, then they will not be riding their bicycle anymore, but they will be unable to use their bicycle again.


The normal bicycle game mechanics are restored once the player enters and leaves the Cycling Road normally, or travels somewhere else using {{m|Fly}}.
The normal bicycle game mechanics are restored if the player [[black out|blacks out]] (either in battle or the overworld), uses {{m|Dig}}, {{m|Teleport}}, or {{m|Fly}} outside of battle, uses an [[Escape Rope]], or enters and leaves the Cycling Road


==Trivia==
==Trivia==