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m (replaced: {{Stat|HP}} → HP (2)) |
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==Effect== | ==Effect== | ||
===Generation IV=== | ===Generation IV=== | ||
The user surrounds itself with a veil of water, allowing it to restore 1/16 of its max | The user surrounds itself with a veil of water, allowing it to restore 1/16 of its max [[HP]] at the end of every turn. The effect of Aqua Ring can be {{m|Baton Pass}}ed, and will heal any Pokémon, regardless of its type. | ||
If a Pokémon is holding a [[Big Root]] when Aqua Ring restores its HP, the amount of HP restored is increased by 30%. | If a Pokémon is holding a [[Big Root]] when Aqua Ring restores its HP, the amount of HP restored is increased by 30%. | ||
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In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Aqua Ring is a move with 20PP. It causes the user to gain the {{DL|Status condition (Mystery Dungeon)|Aqua Ring}} status for 9-16 turns, causing user to gain 8HP every 4 turns. This move is affected is affected by {{m|Snatch}} and {{m|Taunt}}. | In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Aqua Ring is a move with 20PP. It causes the user to gain the {{DL|Status condition (Mystery Dungeon)|Aqua Ring}} status for 9-16 turns, causing user to gain 8HP every 4 turns. This move is affected is affected by {{m|Snatch}} and {{m|Taunt}}. | ||
===Pokémon Rumble Blast=== | ===Pokémon Rumble Blast=== | ||
The Pokémon pauses for about two seconds, then it restores | The Pokémon pauses for about two seconds, then it restores [[HP]] by 2s and 3s. | ||
===Description=== | ===Description=== |