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In all [[core series]] games since [[Generation III]], vitamins that affect [[Statistic|stats]] increase a Pokémon's {{EV}}s for a given stat by 10 EV points, but can't increase the total EVs beyond a maximum of 510. Between Generations III and {{gen|VII}}, vitamins will also have no effect on an individual stat that already has 100 or more EVs. Prior to Generation III, effort values were based on a system of {{DL|effort values|stat experience}} and vitamins increased a stat by 2560 EV points, but could only be used until the stat had 25600 EVs. | In all [[core series]] games since [[Generation III]], vitamins that affect [[Statistic|stats]] increase a Pokémon's {{EV}}s for a given stat by 10 EV points, but can't increase the total EVs beyond a maximum of 510. Between Generations III and {{gen|VII}}, vitamins will also have no effect on an individual stat that already has 100 or more EVs. Prior to Generation III, effort values were based on a system of {{DL|effort values|stat experience}} and vitamins increased a stat by 2560 EV points, but could only be used until the stat had 25600 EVs. | ||
The two | The two [[PP]]-raising vitamins raise the maximum PP of one of the Pokémon's [[move]]s in increments of fifths of its base PP, up to <sup>8</sup>/<sub>5</sub> of its base PP. | ||
From [[Generation II]] onward, all vitamins also increase the [[friendship]] of Pokémon they are used on. | From [[Generation II]] onward, all vitamins also increase the [[friendship]] of Pokémon they are used on. | ||
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|[[HP Up]] | |[[HP Up]] | ||
| style="background: #{{Gen I color light}}; border: 1px solid #{{Gen I color dark}}; text-align: center" data-sort-value=1 | '''I''' | | style="background: #{{Gen I color light}}; border: 1px solid #{{Gen I color dark}}; text-align: center" data-sort-value=1 | '''I''' | ||
| Adds 10 | | Adds 10 [[HP]] {{EV}}s to the target Pokémon per use, until it has 252. | ||
|- | |- | ||
|{{bag3|Protein}} | |{{bag3|Protein}} | ||
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|[[PP Up]] | |[[PP Up]] | ||
| style="background: #{{Gen I color light}}; border: 1px solid #{{Gen I color dark}}; text-align: center" data-sort-value=1 | '''I''' | | style="background: #{{Gen I color light}}; border: 1px solid #{{Gen I color dark}}; text-align: center" data-sort-value=1 | '''I''' | ||
| Raises the | | Raises the [[PP]] of a selected [[move]] by 1/5 of the move's base PP, until 3 PP Ups or one PP Max have been used on the Pokémon's move. | ||
|- | |- | ||
|{{bag3|PP Max}} | |{{bag3|PP Max}} | ||
|[[PP Max]] | |[[PP Max]] | ||
| style="background: #{{Gen III color light}}; border: 1px solid #{{Gen III color dark}}; text-align: center" data-sort-value=3 | '''III''' | | style="background: #{{Gen III color light}}; border: 1px solid #{{Gen III color dark}}; text-align: center" data-sort-value=3 | '''III''' | ||
| Raises the | | Raises the [[PP]] of a selected [[move]] to 8/5 of the move's base PP, but can only be used once per move on a given Pokémon. | ||
|- class="unsortable" | |- class="unsortable" | ||
! colspan="4" style="background:#{{medicine color light}}; {{roundybottom|8px}}" | <small>All details are accurate to {{color2|000|Generation VIII}} games. For details that have changed between generations, please see an individual items's page.</small> | ! colspan="4" style="background:#{{medicine color light}}; {{roundybottom|8px}}" | <small>All details are accurate to {{color2|000|Generation VIII}} games. For details that have changed between generations, please see an individual items's page.</small> |