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(may or may not? no, you always get an item) |
(→Cup prizes: Disambig Destiny Tower from its PSMD appearance) |
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After finishing a normal drink at the juice bar, the Pokémon may look at the bottom of the cup and find a note. This grants the player access to a previously unexplored dungeon. The probability depends on the ingredient used, and is most likely to occur with a Hunger Seed, followed closely by Gummis. | After finishing a normal drink at the juice bar, the Pokémon may look at the bottom of the cup and find a note. This grants the player access to a previously unexplored dungeon. The probability depends on the ingredient used, and is most likely to occur with a Hunger Seed, followed closely by Gummis. | ||
Dungeons that can be unlocked after drinking something include [[Lush Prairie]] and [[Serenity River]]. [[Happy Outlook]], [[Lost Wilderness]], [[Mt. Mistral]], and [[Destiny Tower]] can be unlocked the same way after clearing [[Mystifying Forest]]. After all of these dungeons have been unlocked, drinks that would unlock a dungeon will become miracle drinks instead. | Dungeons that can be unlocked after drinking something include [[Lush Prairie]] and [[Serenity River]]. [[Happy Outlook]], [[Lost Wilderness]], [[Mt. Mistral]], and [[Destiny Tower (Explorers of Sky)|Destiny Tower]] can be unlocked the same way after clearing [[Mystifying Forest]]. After all of these dungeons have been unlocked, drinks that would unlock a dungeon will become miracle drinks instead. | ||
===[[Recruitment]]=== | ===[[Recruitment]]=== |
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