Talk:Champion Stadium: Difference between revisions

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m (→‎Parameters: Let's try this)
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{| class="expandable"
{| class="expandable"
|- style="background-color:#{{grey color light}}" class="expandable"
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3 | 8/28/2020 - 9/6/2020
| colspan=3 width=100% | 8/28/2020 - 9/6/2020
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
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| width=45% | Physical attack moves are powered up for allies and opponents.
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3 | 9/7/2020 - 9/13/2020
| colspan=3 width=100% | 9/7/2020 - 9/13/2020
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 1
| Width=20% | Elite Four Round 1
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| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3 | 9/14/2020 - 9/20/2020
| colspan=3 width=100% | 9/14/2020 - 9/20/2020
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 1
| Width=20% | Elite Four Round 1
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| width=45% | Physical attack moves are powered up for allies and opponents.
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3 | 9/21/2020 - 9/27/2020
| colspan=3 width=100% | 9/21/2020 - 9/27/2020
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 1
| Width=20% | Elite Four Round 1
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| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3 | 9/28/2020 - 10/4/2020
| colspan=3 width=100% | 9/28/2020 - 10/4/2020
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 1
| Width=20% | Elite Four Round 1
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| width=45% | Physical attacks moves are powered up for allies and opponents.
| width=45% | Physical attacks moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3 | 10/5/2020 - 10/11/2020
| colspan=3 width=100% | 10/5/2020 - 10/11/2020
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 1
| Width=20% | Elite Four Round 1
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| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background-color:#{{grey color light}}" class="expandable"
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3 | 10/12/2020 - 10/18/2020
| colspan=3 width=100% | 10/12/2020 - 10/18/2020
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 1
| Width=20% | Elite Four Round 1
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