Synchronize (Ability): Difference between revisions

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{{movedescentry|{{gameabbrevmd|GTI}}|Passes Poisoned, Badly Poisoned, Paralysis, or Burn status to foes that are next to it.{{tt|*|Ability description}}<br>When the Pokémon has the Poisoned, Badly Poisoned, Paralysis, or Burn status condition, foes next to it will get the same status condition!{{tt|*|Used in message log}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|Passes Poisoned, Badly Poisoned, Paralysis, or Burn status to foes that are next to it.{{tt|*|Ability description}}<br>When the Pokémon has the Poisoned, Badly Poisoned, Paralysis, or Burn status condition, foes next to it will get the same status condition!{{tt|*|Used in message log}}}}
{{movedescentry|{{gameabbrevmd|SMD}}|When the Pokémon is poisoned, is badly poisoned, has paralysis, or has a burn, enemies next to it will get the same status condition!}}
{{movedescentry|{{gameabbrevmd|SMD}}|When the Pokémon is poisoned, is badly poisoned, has paralysis, or has a burn, enemies next to it will get the same status condition!}}
{{movedescentry|{{gameabbrevmd|DX}}|When the Pokémon is Poisoned, is Badly Poisoned, has Paralysis, or has a Burn, enemies next to it will get the same status condition.}}
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