IQ: Difference between revisions

2,690 bytes added ,  8 March 2020
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| Partner Pokémon
| Partner Pokémon
| If this Pokémon targets an enemy with a move or a thrown item, it will first check for walls and other Pokémon that may get in the way, then stop the action if such an obstacle exists.
| If this Pokémon targets an enemy with a move or a thrown item, it will first check for walls and other Pokémon that may get in the way, then stop the action if such an obstacle exists.
| In the case of [[linked move]]s, Course Checker will only check the first one. So if the combination is {{m|Growl}}+{{m|Razor Leaf}}, the Razor Leaf could still be wasted as it has more terrain limitations than Growl.
| Course Checker will only check the first entry of a [[linked move]] combination. So if the combination is {{m|Growl}}+{{m|Razor Leaf}}, the Razor Leaf could still be wasted as it has more terrain limitations than Growl.
|- style="background:#fff"
|- style="background:#fff"
| 0
| 0
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| Partner Pokémon
| Partner Pokémon
| The Pokémon only uses moves, not its regular attack. It won't use moves that are out of PP or moves with a link that will delink if used one more time.
| The Pokémon only uses moves, not its regular attack. It won't use moves that are out of PP or moves with a link that will delink if used one more time.
| This can be used in conjunction with the move menu to get the partner to use a particular attack.
| This can be used in conjunction with the move menu to get the partner to use a particular attack, or to simply do nothing.
|- style="background:#fff"
|- style="background:#fff"
| 10
| 10
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| Partner Pokémon
| Partner Pokémon
| When near several enemies, the Pokémon will target the one that has the lowest HP.
| When near several enemies, the Pokémon will target the one that has the lowest HP.
| As the weaker foes are likely to go down in one hit, this allows the leader to focus on the stronger ones without the annoyance of the attacks from the weakest.
| Usually results in the quickest elimination of offensive threats, which reduces damage taken overall.
|- style="background:#fff"
|- style="background:#fff"
| 25
| 25
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| Partner Pokémon
| Partner Pokémon
| The Pokémon will not use moves that cause a status problem if the target already has the same status problem.
| The Pokémon will not use moves that cause a status problem if the target already has the same status problem.
| If Exclusive Move-User is on and the move it is considering is stopped by this skill, the Pokémon will "watch carefully" and do nothing (assuming it doesn't have Weak-Type Picker).
| If Exclusive Move-User is on and the move it is considering is stopped by this skill, the Pokémon will "watch carefully" and do nothing (assuming it doesn't have Weak-Type Picker). This skill also stops the Pokémon from using healing moves unless an ally has a status condition or is at critical HP.
|- style="background:#fff"
|- style="background:#fff"
| 30
| 30
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| All Pokémon
| All Pokémon
| If the Pokémon has a Confused status or a Cowering status, its wildly aimed attack will not hit friends.
| If the Pokémon has a Confused status or a Cowering status, its wildly aimed attack will not hit friends.
|
| Also applies during Blinker status. Turning this skill off allows a Pokémon to target its teammates with certain beneficial moves like {{m|Role Play}} and {{m|Sketch}} when affected by these status conditions.
|- style="background:#fff"
|- style="background:#fff"
| 50
| 50
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| All Pokémon
| All Pokémon
| When it reaches a new floor, the Pokémon knows the number of items that are lying on the ground.
| When it reaches a new floor, the Pokémon knows the number of items that are lying on the ground.
|
| This number includes buried items, which are normally inaccessible.
|- style="background:#fff"
|- style="background:#fff"
| 55
| 55
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| All Pokémon
| All Pokémon
| The Pokémon will occasionally use a move without consuming PP.
| The Pokémon will occasionally use a move without consuming PP.
| Ignores {{a|Pressure}}. Conserves PP for all moves in a linked set.
| 8% activation rate; ignores {{a|Pressure}}. Conserves PP for all moves in a linked set.
|- style="background:#fff"
|- style="background:#fff"
| 65
| 65
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| All Pokémon
| All Pokémon
| If a team member next to this Pokémon is in trouble and has low HP, the Pokémon will step in to take attacks aimed at the friend.
| If a team member next to this Pokémon is in trouble and has low HP, the Pokémon will step in to take attacks aimed at the friend.
|
| Skill will not activate if the Pokémon with Bodyguard is affected by certain status conditions.
|- style="background:#fff"
|- style="background:#fff"
| 70
| 70
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| All Pokémon
| All Pokémon
| The Pokémon recovers faster than usual from status problems.
| The Pokémon recovers faster than usual from status problems.
|
| Volatile status conditions last for half as many turns (rounded up).
|- style="background:#fff"
|- style="background:#fff"
| 100
| 100
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| All Pokémon
| All Pokémon
| The Pokémon's body becomes tougher, which gives it more HP. This IQ Skill can't be turned off.
| The Pokémon's body becomes tougher, which gives it more HP. This IQ Skill can't be turned off.
|
| Increases maximum HP by 10.
|- style="background:#fff"
|- style="background:#fff"
| 105
| 105
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| Partner Pokémon
| Partner Pokémon
| When near several enemies, the Pokémon will target the one that have a type disadvantage.
| When near several enemies, the Pokémon will target the one that have a type disadvantage.
| Causes allies to consider all of its moves when deciding on what to do, rather than only a single move at random per turn and the regular attack
| Causes allies to consider all of its moves when deciding on what to do, rather than only a single move at random per turn and the regular attack.
|- style="background:#fff"
|- style="background:#fff"
| 130
| 130
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| All Pokémon
| All Pokémon
| The Pokémon's throwing power is boosted, so thrown or hurled items inflict greater damage.
| The Pokémon's throwing power is boosted, so thrown or hurled items inflict greater damage.
|
| Increases damage dealt by 50%. Does not affect Geo Pebbles or Gravelerocks, but causes Unown stones to inflict 90 damage instead of 60.
|- style="background:#fff"
|- style="background:#fff"
| 140
| 140
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| Leader Pokémon
| Leader Pokémon
| The Pokémon's Belly fills up more than usual from eating. It may also resist the bad effects of eating Grimy Food.
| The Pokémon's Belly fills up more than usual from eating. It may also resist the bad effects of eating Grimy Food.
|
| Increases Belly gained by 10% (rounded up).
|- style="background:#fff"
|- style="background:#fff"
| 150
| 150
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| Coin Watcher
| Coin Watcher
| All Pokémon
| All Pokémon
| The Pokémon has a keen eye for money. When picking up Poké, it will find more than usual from eating.
| The Pokémon has a keen eye for money. When picking up Poké, it will find more than usual.
|
| Increases money earned from picking up coins by 20% (rounded down). Only applies to coins directly picked up by a Pokémon with this IQ skill.
|- style="background:#fff"
|- style="background:#fff"
| 160
| 160
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| All Pokémon
| All Pokémon
| The Pokémon resists sleep inflicted on it from traps and enemy moves.
| The Pokémon resists sleep inflicted on it from traps and enemy moves.
|
| {{m|Rest}} will also fail.
|- style="background:#fff"
|- style="background:#fff"
| 170
| 170
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| All Pokémon
| All Pokémon
| The Pokémon can send thrown items and deliver its moves through team members to target only enemies. For this IQ Skill to work, the Course Checker skill must be turned off.
| The Pokémon can send thrown items and deliver its moves through team members to target only enemies. For this IQ Skill to work, the Course Checker skill must be turned off.
|
| Disabling Course Checker may also cause the Pokémon to waste PP trying to attack enemies diagonally through solid walls.
|- style="background:#fff"
|- style="background:#fff"
| 175
| 175
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| All Pokémon
| All Pokémon
| The Pokémon recovers more HP than usual if it uses an HP-healing move or item.
| The Pokémon recovers more HP than usual if it uses an HP-healing move or item.
|
| Increases HP gained from Oran Berries, Sitrus Berries, and moves by 15% (rounded down).
|- style="background:#fff"
|- style="background:#fff"
| 180
| 180
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| All Pokémon
| All Pokémon
| If the Pokémon misses its attack, it takes a step back to distance itself from its target.
| If the Pokémon misses its attack, it takes a step back to distance itself from its target.
|
| If this step causes the Pokémon to enter a tile it cannot normally enter (such as water or lava), it will warp randomly.
|- style="background:#fff"
|- style="background:#fff"
| 185
| 185
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| All Pokémon
| All Pokémon
| The Pokémon is focused on making its attacks hit, so its accuracy is boosted by 1 level. Its evasion is reduced by 1 level, however.
| The Pokémon is focused on making its attacks hit, so its accuracy is boosted by 1 level. Its evasion is reduced by 1 level, however.
|
| All moves with 5 accuracy stars (and some moves with 4 accuracy stars) will no longer miss under normal conditions.
|- style="background:#fff"
|- style="background:#fff"
| 190
| 190
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| All Pokémon
| All Pokémon
| When it reaches a new floor, the Pokémon breathes deeply, which slightly restores the PP of its moves.
| When it reaches a new floor, the Pokémon breathes deeply, which slightly restores the PP of its moves.
|
| 1 PP is restored per floor. This affects a random move among those that do not have full PP.
|- style="background:#fff"
|- style="background:#fff"
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| 195
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| Partner Pokémon  
| Partner Pokémon  
| When near several enemies, the Pokémon will target the one that is worth the most Exp. Points.
| When near several enemies, the Pokémon will target the one that is worth the most Exp. Points.
|
| Outlaws are worth 0 Exp. Points.
|- style="background:#fff"
|- style="background:#fff"
| 220
| 220
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| Leader Pokémon
| Leader Pokémon
| The Pokémon's Belly empties slower.
| The Pokémon's Belly empties slower.
|  
| Belly lasts 33% longer.
|- style="background:#fff"
|- style="background:#fff"
| 260
| 260
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| All Pokémon
| All Pokémon
| Boosts the critical-hit ratios of the Pokémon's moves and attacks.
| Boosts the critical-hit ratios of the Pokémon's moves and attacks.
|
| Flat 15% increase. Identical to [[Scope Lens]], and does not stack.
|- style="background:#fff"
|- style="background:#fff"
| 270
| 270
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| All Pokémon  
| All Pokémon  
| The Pokémon may avoid a counterstrike that the enemy uses in response to being struck with an attack or move.
| The Pokémon may avoid a counterstrike that the enemy uses in response to being struck with an attack or move.
|
| Ignores counterattacks 33% of the time.
|- style="background:#fff"
|- style="background:#fff"
| 280
| 280
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| All Pokémon
| All Pokémon
| The Pokémon takes on the Counter status, so it counterstrikes under certain conditions. Its Defense will be reduced by 1 level, however.
| The Pokémon takes on the Counter status, so it counterstrikes under certain conditions. Its Defense will be reduced by 1 level, however.
|
| 12% chance to counterattack for 100% of damage taken.
|- style="background:#fff"
|- style="background:#fff"
| 290  
| 290  
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| All Pokémon
| All Pokémon
| The Pokémon's natural HP-recovery speed is boosted.
| The Pokémon's natural HP-recovery speed is boosted.
|  
| Natural HP recovery speed is doubled.
|- style="background:#fff"
|- style="background:#fff"
| 300
| 300
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| All Pokémon
| All Pokémon
| The Pokémon becomes so talented with its moves that it gets slightly more PP to spend on them. This IQ Skill can't be turned off.
| The Pokémon becomes so talented with its moves that it gets slightly more PP to spend on them. This IQ Skill can't be turned off.
|
| Increases maximum PP of all moves by 5.
|- style="background:#fff"
|- style="background:#fff"
| 320
| 320
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| All Pokémon
| All Pokémon
| The Pokémon earns extra Exp. Points after defeating enemies.
| The Pokémon earns extra Exp. Points after defeating enemies.
|
| Additive 10% bonus to experience gained.
|- style="background:#fff"
|- style="background:#fff"
| 330
| 330
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| All Pokémon
| All Pokémon
| The Pokémon takes on the Mini Counter stats, which makes it strike back against attackers in certain conditions.
| The Pokémon takes on the Mini Counter stats, which makes it strike back against attackers in certain conditions.
|
| 12% chance to counterattack for 1/4 of damage taken.
|- style="background:#fff"
|- style="background:#fff"
| 340
| 340
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| All Pokémon  
| All Pokémon  
| The Pokémon's battle performance is erratic, so the positive and negative effects of types influence the power of moves more intensely. This affects the power of moves that the Pokémon uses, as well as the power of moves that hit the Pokémon!
| The Pokémon's battle performance is erratic, so the positive and negative effects of types influence the power of moves more intensely. This affects the power of moves that the Pokémon uses, as well as the power of moves that hit the Pokémon!
|
| Skill can be turned off to lessen the negative impacts of a type disadvantage.
|- style="background:#fff"
|- style="background:#fff"
| 350  
| 350  
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| Leader Pokémon
| Leader Pokémon
| The Pokémon can bargain with Kecleon merchants in dungeons, so it will get lower prices for purchases and higher prices for items it sells.
| The Pokémon can bargain with Kecleon merchants in dungeons, so it will get lower prices for purchases and higher prices for items it sells.
|
| Sell prices are 20% higher, and buy prices are 20% lower.
|- style="background:#fff"
|- style="background:#fff"
| 360  
| 360  
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| All Pokémon
| All Pokémon
| When an enemy is defeated, the chances that it will leave a treasure box behind are slightly better.
| When an enemy is defeated, the chances that it will leave a treasure box behind are slightly better.
|
| Improves treasure box drop rate to 1 in 9.
|- style="background:#fff"
|- style="background:#fff"
| 400
| 400
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| All Pokémon
| All Pokémon
| The Pokémon gains the ability to cross water and lava and walk through gulleys.
| The Pokémon gains the ability to cross water and lava and walk through gulleys.
|
| Pokémon will warp if this skill is disabled while occupying a normally-inaccessible tile. Pokémon that can normally pass through walls will lose the ability to do so.
|- style="background:#fff"
|- style="background:#fff"
| 420
| 420
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| All Pokémon
| All Pokémon
| The Pokémon is able slip out of the reach of dangerous attacks so that critical hits don't make an impact.
| The Pokémon is able slip out of the reach of dangerous attacks so that critical hits don't make an impact.
|
| Effectively the same as {{a|Battle Armor}} and {{a|Shell Armor}}.
|- style="background:#fff"
|- style="background:#fff"
| 480
| 480
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| All Pokémon
| All Pokémon
| When it reaches a new floor, the Pokémon uses its intuition to know where the floor's stairway is.
| When it reaches a new floor, the Pokémon uses its intuition to know where the floor's stairway is.
|
| Points towards one of eight directions.
|- style="background:#fff"
|- style="background:#fff"
| 500
| 500
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| Sure-Hit Attacker
| Sure-Hit Attacker
| All Pokémon
| All Pokémon
| The Pokémon regular attacks never miss.
| The Pokémon's regular attacks never miss.
|
|
|- style="background:#fff"
|- style="background:#fff"
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| All Pokémon
| All Pokémon
| The Pokémon attacks at a faster rate, so it may lash out with an extra attack right after its first one.
| The Pokémon attacks at a faster rate, so it may lash out with an extra attack right after its first one.
|
| 33% chance to use regular attack twice.
|- style="background:#fff"
|- style="background:#fff"
| 540
| 540
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| All Pokémon
| All Pokémon
| The Pokémon becomes better at evading attacks and moves.
| The Pokémon becomes better at evading attacks and moves.
|
| Most moves have two associated accuracy values that are multiplied together; Quick Dodger reduces both by a flat 10%.
|- style="background:#fff"
|- style="background:#fff"
| 550
| 550
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| Leader Pokémon
| Leader Pokémon
| Improves the chances that defeated enemies will want to join the exploration team.  
| Improves the chances that defeated enemies will want to join the exploration team.  
|
| Boosts recruitment chance by 5%.
|- style="background:#fff"
|- style="background:#fff"
| 560  
| 560  
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| All Pokémon
| All Pokémon
| Under certain conditions the Pokémon can intimidate an enemy that attacks, which gives it a Cringe status condition.
| Under certain conditions the Pokémon can intimidate an enemy that attacks, which gives it a Cringe status condition.
|
| Attackers with {{a|Inner Focus}} are unaffected.
|- style="background:#fff"
|- style="background:#fff"
| 570
| 570
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| All Pokémon
| All Pokémon
| The Pokémon is able to sense the layout of the dungeon floor.
| The Pokémon is able to sense the layout of the dungeon floor.
|
| Does not reveal the location of the stairs.
|- style="background:#fff"
|- style="background:#fff"
| 600
| 600
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| All Pokémon  
| All Pokémon  
| The Pokémon will not activate a hidden trap when it steps on it. The trap will then be visible.
| The Pokémon will not activate a hidden trap when it steps on it. The trap will then be visible.
|  
| Partners without Trap Avoider may still trigger the trap.
|- style="background:#fff"
|- style="background:#fff"
| 750  
| 750  
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| All Pokémon
| All Pokémon
| The Pokémon attacks at a very fast rate, so it will always lash out with an extra attack right after the first one.
| The Pokémon attacks at a very fast rate, so it will always lash out with an extra attack right after the first one.
|
| Only affects the regular A-button attack.
|- style="background:#fff"
|- style="background:#fff"
| 800
| 800
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