Harsh sunlight: Difference between revisions

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'''Harsh sunlight''' (Japanese: '''{{tt|日差しが強い|ひざしがつよい}}''' ''intense sunlight'') is a type of [[weather]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].
'''Harsh sunlight''' (Japanese: '''{{tt|日差しが強い|ひざしがつよい}}''' ''intense sunlight''), sometimes referred to as '''Sunny''', is a type of [[weather]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].


It will last for five turns if created using {{a|Drought}} ([[Generation VI]] onwards), {{m|Sunny Day}}, or eight if created by a Pokémon holding a [[Heat Rock]]. If created using Drought (prior to Generation VI) or encountered in the overworld, it will last until replaced. In {{g|Sword and Shield}}, {{m|Max Flare}} causes harsh sunlight after dealing damage.
It will last for five turns if created using {{a|Drought}} ([[Generation VI]] onwards), {{m|Sunny Day}}, or eight if created by a Pokémon holding a [[Heat Rock]]. If created using Drought (prior to Generation VI) or encountered in the overworld, it will last until replaced. In {{g|Sword and Shield}}, {{m|Max Flare}} causes harsh sunlight after dealing damage.
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