John (TCG GB): Difference between revisions

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'''Flame Festival Deck''' (Japanese: '''ほのおのおまつりデッキ''') is the only deck played by John, played as a 4 prize card match. Defeating John gets the player two {{GB|2|Psychic Battle}} booster packs.
'''Flame Festival Deck''' (Japanese: '''ほのおのおまつりデッキ''') is the only deck played by John, played as a 4 prize card match. Defeating John gets the player two {{GB|2|Psychic Battle}} booster packs.


John starts the game trapped in a cage with the other Fire Club members. After [[GR-3]] is defeated for the second time, he leaves the Fire Club and all members are freed. John still cannot be battled at this point, but will be able to accept challenges after the capture of the [[GR Lightning Fort]].
John starts the game trapped in a cage with the other Fire Club members. After [[GR-3]] is defeated for the second time, he leaves the Fire Club and all members are freed. John still cannot be battled at this point, but will be able to accept challenges after freeing [[Steve]] at the [[GR Lightning Fort]].


{{decklist/header}}
{{decklist/header}}
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