Appendix:Red and Blue walkthrough/Section 10: Difference between revisions

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{{Itemlist|Max Revive|4F; left part of the room, next to the other two items|R=yes|B=yes}}
{{Itemlist|Max Revive|4F; left part of the room, next to the other two items|R=yes|B=yes}}
{{Itemlist|Escape Rope|4F; left part of the room, next to the other two items|R=yes|B=yes}}
{{Itemlist|Escape Rope|4F; left part of the room, next to the other two items|R=yes|B=yes}}
{{Itemlist|Card Key|5F; on the thin path on the bottom-right|R=yes|B=yes|Bag Card Key III Sprite}}
{{Itemlist|Card Key III|5F; on the thin path on the bottom-right|R=yes|B=yes|display={{ka|Card Key}}}}
{{Itemlist|Protein|5F; in the top-left area behind a door|R=yes|B=yes}}
{{Itemlist|Protein|5F; in the top-left area behind a door|R=yes|B=yes}}
{{Itemlist|TM Normal|5F; in the bottom-left area behind a door and next to a teleporter|R=yes|B=yes|display={{TM|09|Take Down}}}}
{{Itemlist|TM Normal|5F; in the bottom-left area behind a door and next to a teleporter|R=yes|B=yes|display={{TM|09|Take Down}}}}
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[[File:Silph Co 5F RBY.png|thumb|left|Silph Co, 5F]]
[[File:Silph Co 5F RBY.png|thumb|left|Silph Co, 5F]]


Beat the Rocket and Scientist near the stairs, and pickup the hidden [[Elixir|Elixer]] in the plant on the right near the scientist. Follow the hallway to the south to find a Rocket next to a warp tile. Defeat the Rocket, jump on the warp, and warp right back. Walk down and follow the narrow path to the right to find the [[Card Key]], which opens any of the building's electronic doors. Go back towards the Rocket, and open the northwest door for a [[Protein]]. Get upstairs to 6F.
Beat the Rocket and Scientist near the stairs, and pickup the hidden [[Elixir|Elixer]] in the plant on the right near the scientist. Follow the hallway to the south to find a Rocket next to a warp tile. Defeat the Rocket, jump on the warp, and warp right back. Walk down and follow the narrow path to the right to find the {{ka|Card Key}}, which opens any of the building's electronic doors. Go back towards the Rocket, and open the northwest door for a [[Protein]]. Get upstairs to 6F.


==== 6F ====
==== 6F ====
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==== 11F (west) ====
==== 11F (west) ====
One last Rocket Grunt stands before Giovanni; take out his {{p|Cubone}}, {{p|Drowzee}}, and {{p|Marowak}} to clear a path to the boss. If your team needs to rest, take a trip to the Pokémon Center or the woman on 9F to heal up. Open the door with the [[Card Key]] to confront Giovanni.
One last Rocket Grunt stands before Giovanni; take out his {{p|Cubone}}, {{p|Drowzee}}, and {{p|Marowak}} to clear a path to the boss. If your team needs to rest, take a trip to the Pokémon Center or the woman on 9F to heal up. Open the door with the {{ka|Card Key}} to confront Giovanni.


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