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{{Itemlist|Max Revive|4F; left part of the room, next to the other two items|R=yes|B=yes}} | {{Itemlist|Max Revive|4F; left part of the room, next to the other two items|R=yes|B=yes}} | ||
{{Itemlist|Escape Rope|4F; left part of the room, next to the other two items|R=yes|B=yes}} | {{Itemlist|Escape Rope|4F; left part of the room, next to the other two items|R=yes|B=yes}} | ||
{{Itemlist|Card Key|5F; on the thin path on the bottom-right|R=yes|B=yes| | {{Itemlist|Card Key III|5F; on the thin path on the bottom-right|R=yes|B=yes|display={{ka|Card Key}}}} | ||
{{Itemlist|Protein|5F; in the top-left area behind a door|R=yes|B=yes}} | {{Itemlist|Protein|5F; in the top-left area behind a door|R=yes|B=yes}} | ||
{{Itemlist|TM Normal|5F; in the bottom-left area behind a door and next to a teleporter|R=yes|B=yes|display={{TM|09|Take Down}}}} | {{Itemlist|TM Normal|5F; in the bottom-left area behind a door and next to a teleporter|R=yes|B=yes|display={{TM|09|Take Down}}}} | ||
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[[File:Silph Co 5F RBY.png|thumb|left|Silph Co, 5F]] | [[File:Silph Co 5F RBY.png|thumb|left|Silph Co, 5F]] | ||
Beat the Rocket and Scientist near the stairs, and pickup the hidden [[Elixir|Elixer]] in the plant on the right near the scientist. Follow the hallway to the south to find a Rocket next to a warp tile. Defeat the Rocket, jump on the warp, and warp right back. Walk down and follow the narrow path to the right to find the | Beat the Rocket and Scientist near the stairs, and pickup the hidden [[Elixir|Elixer]] in the plant on the right near the scientist. Follow the hallway to the south to find a Rocket next to a warp tile. Defeat the Rocket, jump on the warp, and warp right back. Walk down and follow the narrow path to the right to find the {{ka|Card Key}}, which opens any of the building's electronic doors. Go back towards the Rocket, and open the northwest door for a [[Protein]]. Get upstairs to 6F. | ||
==== 6F ==== | ==== 6F ==== | ||
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==== 11F (west) ==== | ==== 11F (west) ==== | ||
One last Rocket Grunt stands before Giovanni; take out his {{p|Cubone}}, {{p|Drowzee}}, and {{p|Marowak}} to clear a path to the boss. If your team needs to rest, take a trip to the Pokémon Center or the woman on 9F to heal up. Open the door with the | One last Rocket Grunt stands before Giovanni; take out his {{p|Cubone}}, {{p|Drowzee}}, and {{p|Marowak}} to clear a path to the boss. If your team needs to rest, take a trip to the Pokémon Center or the woman on 9F to heal up. Open the door with the {{ka|Card Key}} to confront Giovanni. | ||
{| align="center" | {| align="center" |
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