Morikazu Aoki: Difference between revisions

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Mario is the franchise, Mario & Luigi is the series
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His work is featured on [[Pokémon Ruby & Pokémon Sapphire: Super Music Collection]], [[Pokémon Diamond & Pokémon Pearl: Super Music Collection]], [[Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection]], [[Pokémon Black & Pokémon White: Super Music Collection]], and [[Pokémon Black 2 & Pokémon White 2: Super Music Collection]].
His work is featured on [[Pokémon Ruby & Pokémon Sapphire: Super Music Collection]], [[Pokémon Diamond & Pokémon Pearl: Super Music Collection]], [[Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection]], [[Pokémon Black & Pokémon White: Super Music Collection]], and [[Pokémon Black 2 & Pokémon White 2: Super Music Collection]].


Morikazu Aoki has also worked on sound effects on {{game|Gold and Silver|s}}, {{game|Crystal}} and {{game|Ruby and Sapphire|s}}, where he also designed the Pokémon [[Cry|cries]]. While he used to be an employee of [[Game Freak]], nowadays he works on the company {{wp|AlphaDream}} providing sound engineering on the titles of the {{smw|Mario & Luigi (series)|Mario & Luigi}} franchise.
Morikazu Aoki has also worked on sound effects on {{game|Gold and Silver|s}}, {{game|Crystal}} and {{game|Ruby and Sapphire|s}}, where he also designed the Pokémon [[Cry|cries]]. While he used to be an employee of [[Game Freak]], nowadays he works on the company {{wp|AlphaDream}} providing sound engineering on the titles of the {{smw|Mario & Luigi (series)|Mario & Luigi}} series.


==Game credits==
==Game credits==