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(→Effect: Extreme Evoboost is a move in its own right rather than a modifier to a move like usual status Z-Moves, so it is not exempt from effects that modify moves.) |
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==Effect== | ==Effect== | ||
Extreme Evoboost increases the user's {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} stats by two stages each. Extreme Evoboost will be unable to increase a stat that is already at +6; if all stats are at +6, Extreme Evoboost can still be executed, but will be unable to increase any stat. | Extreme Evoboost increases the user's {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} stats by two stages each. Extreme Evoboost will be unable to increase a stat that is already at +6; if all stats are at +6, Extreme Evoboost can still be executed, but will be unable to increase any stat. | ||
Extreme Evoboost is a Z-Move rather than a Z-Power Effect added on to an existing status move, and therefore interacts with move-modifying effects such as {{a|Simple}} and {{a|Contrary}} normally. | |||
==Description== | ==Description== |
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