Glitch City: Difference between revisions

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Glitch City occurs because the player leaves the Safari Zone while the step timer is still running. When the steps run out, they are automatically warped to the Safari Zone gate, regardless of whether or not they are actually in the Safari Zone.
Glitch City occurs because the player leaves the Safari Zone while the step timer is still running. When the steps run out, they are automatically warped to the Safari Zone gate, regardless of whether or not they are actually in the Safari Zone.


The reason the player may find themselves in Glitch City upon exiting the gate is because the door that would lead out to [[Fuchsia City]] is coded so that the warp points to warp 4 on the last map the player was on. This works perfectly after a normal Safari game, where the player would be warped to just before the Safari Zone's gate. However, many areas in Generation I [[Kanto]] lack a warp 4, leading to a glitch if the player was in one of those maps when the steps run out. The maps that have a warp 4—[[Celadon City]], [[Cerulean City]], [[Lavender Town]], [[Saffron City]], [[Fuchsia City]], [[Viridian City]], [[Pewter City]], [[Cinnabar Island]]<!--I've seen videos of it working here on the water right against the coast, but I don't know if that goes for everywhere else in the city--> and [[Vermilion City]]—do not result in a Glitch City, instead taking the player to wherever the warp 4 is.
The reason the player may find themselves in Glitch City upon exiting the gate is because the door that would lead out to [[Fuchsia City]] is coded so that the warp points to warp 4 on the last map the player was on. This works perfectly after a normal Safari game, where the player would be warped to just before the Safari Zone's gate. However, many areas in Generation I [[Kanto]] lack a warp 4, leading to a glitch if the player was in one of those maps when the steps run out. The maps that have a warp 4—[[Celadon City]], [[Cerulean City]], [[Lavender Town]], [[Saffron City]], [[Fuchsia City]], [[Viridian City]], [[Pewter City]], [[Cinnabar Island]]<!--I've seen videos of it working here on the water right against the coast, but I don't know if that goes for everywhere else in the city--> and [[Vermilion City]]—do not result in Glitch Cities, instead taking the player to wherever the warp 4 is.


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