Talk:SOS Battle: Difference between revisions

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::Well it shows in the game of Sun/Moon and Ultra Sun/Ultra Moon that with pokemon that has a low call rate like Drampa, Lapras and etc of 3, it means it has a low chance on calling in an ally into battle each turn. the calls can mostly fail or just not happen as often, even with you use a pokemon with pressure or unnerve. Where pokemon who have a call rate of 15 tends to successfully call pokemon very often almost each turn when their heal is low (like from the use of False Swipe). Is that the answer you wanted? -- [[User:Wolfgerlion64|Wolfgerlion64]] ([[User talk:Wolfgerlion64|talk]]) 03:31, 10 February 2018 (UTC)
::Well it shows in the game of Sun/Moon and Ultra Sun/Ultra Moon that with pokemon that has a low call rate like Drampa, Lapras and etc of 3, it means it has a low chance on calling in an ally into battle each turn. the calls can mostly fail or just not happen as often, even with you use a pokemon with pressure or unnerve. Where pokemon who have a call rate of 15 tends to successfully call pokemon very often almost each turn when their heal is low (like from the use of False Swipe). Is that the answer you wanted? -- [[User:Wolfgerlion64|Wolfgerlion64]] ([[User talk:Wolfgerlion64|talk]]) 03:31, 10 February 2018 (UTC)
:::I more mean like knowing the mechanics of [[catch rate]]s. It's one thing to say that 3 is low and 15 is high, but it's much better if we know how those numbers convert to actual, hard chances. ...If we don't know it fully, then I guess I see how it could still be a little illuminating.
:::Either way, it'd be a pretty big list, so if we put it anywhere it'd go on its own page rather than strictly here. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 03:47, 10 February 2018 (UTC)