Pokémon Vortex: Difference between revisions

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Another aim added to later versions was the classic completion of the [[Pokédex]].  However, this was a more immense task than in the games as it only counted the Pokémon currently owned, not those that have been evolved or traded.  In addition, seperate forms counted as seperate Pokémon.  This included all the 28 {{p|Unown}} forms and the three cloaks for {{p|Burmy}} and {{p|Wormadam}} along with the additional four [[Pokémon Crater#Unique Pokémon|unique classes]] noted below for each species.
Another aim added to later versions was the classic completion of the [[Pokédex]].  However, this was a more immense task than in the games as it only counted the Pokémon currently owned, not those that have been evolved or traded.  In addition, seperate forms counted as seperate Pokémon.  This included all the 28 {{p|Unown}} forms and the three cloaks for {{p|Burmy}} and {{p|Wormadam}} along with the additional four [[Pokémon Crater#Unique Pokémon|unique classes]] noted below for each species.


Before this aim was added, the Pokédex simply listed the four set moves that each species knew; a useful resource for a controversial aspect of the site.  Eventually, the option to change movesets was added at a cost that varied between Pokémon. But damage varied upon the type of the move that you were going to put on the Pokémon.
Before this aim was added, the Pokédex simply listed the four set moves that each species knew; a useful resource for a controversial aspect of the site.  Eventually, the option to change movesets was added at a cost that varied between Pokémon. But damage varied upon the type of the move that the player was going to put on the Pokémon.


In-game money was also used to buy items in one of three categories.  Healing items could be used to restore HP or cure a status effect in battle, though they were not used elsewhere as Pokémon automatically regained full health after a battle.  Poké Balls came in four extents of effectivenesss: Poké, Great, Super and Master.  The Master Ball was notorious in earlier versions of the site for ''not'' catching every Pokémon, instead simply being a bit more effectve than a Super Ball.  Even afterwards, players were not limited to purchasing just one and, in another variation from the games, wild Pokémon could still be caught when their health dropped to zero.  Finally, evolution stones were available.
In-game money was also used to buy items in one of three categories.  Healing items could be used to restore HP or cure a status effect in battle, though they were not used elsewhere as Pokémon automatically regained full health after a battle.  Poké Balls came in four extents of effectivenesss: Poké, Great, Super and Master.  The Master Ball was notorious in earlier versions of the site for ''not'' catching every Pokémon, instead simply being a bit more effectve than a Super Ball.  Even afterwards, players were not limited to purchasing just one and, in another variation from the games, wild Pokémon could still be caught when their health dropped to zero.  Finally, evolution stones were available.
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