Glitch Trainer: Difference between revisions

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Reverted edits by Sly Fox (talk) to last revision by Blueapple128
(→‎Chief: What could possibly be sourced, the game itself is the source)
m (Reverted edits by Sly Fox (talk) to last revision by Blueapple128)
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'''Chief'''<ref>[https://github.com/iimarckus/pokered/blob/941d2b9eb8a59b42ea71a08b34b25c06477cf36d/text/trainer_names.asm#L28 pokered/trainer_names.asm at 941d2b9eb8a59b42ea71a08b34b25c06477cf36d · iimarckus/pokered · GitHub]</ref> (Japanese: '''{{j|シルフのチーフ}}''' ''Silph's Chief'') or '''Silph's manager'''<ref>[https://github.com/iimarckus/pokered/blob/5facf8377aeda68cb3fca389cb1784cf9c2d406b/text.asm#L458 pokered/text.asm at 5facf8377aeda68cb3fca389cb1784cf9c2d406b · iimarckus/pokered · GitHub]</ref> is an [[Pokémon Red and Green beta|unused]] [[Trainer class]] that is found in the [[Generation I]] games. Chief can be battled using the {{DL|Mew glitch|Ditto glitch}} and a {{OBP|Pokémon|species}} with a {{stat|Special}} stat of 227, or through the use of the [[old man glitch]] when the player's name contains a dash in the third, fifth, or seventh letter slot in English {{game|Red and Blue|s}}. Chief has neither a defined sprite nor a programmed [[party]]; when battled his sprite appears as that of a {{tc|Scientist}} due to its Trainer class being directly after Chief in the game's data.
'''Chief'''<ref>[https://github.com/iimarckus/pokered/blob/941d2b9eb8a59b42ea71a08b34b25c06477cf36d/text/trainer_names.asm#L28 pokered/trainer_names.asm at 941d2b9eb8a59b42ea71a08b34b25c06477cf36d · iimarckus/pokered · GitHub]</ref> (Japanese: '''{{j|シルフのチーフ}}''' ''Silph's Chief'') or '''Silph's manager'''<ref>[https://github.com/iimarckus/pokered/blob/5facf8377aeda68cb3fca389cb1784cf9c2d406b/text.asm#L458 pokered/text.asm at 5facf8377aeda68cb3fca389cb1784cf9c2d406b · iimarckus/pokered · GitHub]</ref> is an [[Pokémon Red and Green beta|unused]] [[Trainer class]] that is found in the [[Generation I]] games. Chief can be battled using the {{DL|Mew glitch|Ditto glitch}} and a {{OBP|Pokémon|species}} with a {{stat|Special}} stat of 227, or through the use of the [[old man glitch]] when the player's name contains a dash in the third, fifth, or seventh letter slot in English {{game|Red and Blue|s}}. Chief has neither a defined sprite nor a programmed [[party]]; when battled his sprite appears as that of a {{tc|Scientist}} due to its Trainer class being directly after Chief in the game's data.


A {{tc|Team Rocket Grunt}} in the unnamed [[Celadon Game Corner|Game Corner]] warehouse in [[Celadon City]] appears to mention Chief ({{j|チーフ}}) while bragging about his achievement to him<ref>[https://github.com/iimarckus/pokered/blob/941d2b9eb8a59b42ea71a08b34b25c06477cf36d/text/maps/celadon_house.asm#L7 pokered/celadon_house.asm at 941d2b9eb8a59b42ea71a08b34b25c06477cf36d · iimarckus/pokered · GitHub]</ref>; this is the only appearance of the word in regular gameplay
A {{tc|Team Rocket Grunt}} in the unnamed [[Celadon Game Corner|Game Corner]] warehouse in [[Celadon City]] appears to mention Chief ({{j|チーフ}}) while bragging about his achievement to him<ref>[https://github.com/iimarckus/pokered/blob/941d2b9eb8a59b42ea71a08b34b25c06477cf36d/text/maps/celadon_house.asm#L7 pokered/celadon_house.asm at 941d2b9eb8a59b42ea71a08b34b25c06477cf36d · iimarckus/pokered · GitHub]</ref>; this is the only appearance of the word in regular gameplay{{fact}}.


In the Japanese {{game2|Red|Green|Blue}}, there are unused inaccessible texts programmed in the rest houses of the {{safari|Kanto}}. Silph's manager is mentioned by the text on the Area 2 rest house, which claims that he is in the Safari Zone. All these texts were disabled in the Japanese {{game|Yellow}} and the localizations.
In the Japanese {{game2|Red|Green|Blue}}, there are unused inaccessible texts programmed in the rest houses of the {{safari|Kanto}}. Silph's manager is mentioned by the text on the Area 2 rest house, which claims that he is in the Safari Zone. All these texts were disabled in the Japanese {{game|Yellow}} and the localizations.