9 (glitch Pokémon): Difference between revisions

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'''9''' is a dual-type {{2t|Normal|Normal}} glitch Pokémon found in Pokémon Yellow version. It occupies hexadecimal slot E6 and becomes [[- -]] if traded to {{v2|Red and Blue|s}}.
'''9''' is a dual-type {{2t|Normal|Normal}} glitch Pokémon found in Pokémon Yellow version. It occupies hexadecimal slot E6 and becomes [[- -]] if traded to {{v2|Red and Blue|s}}.


9's cry is actually that of [[94 h]], but louder.
9's cry is a louder version of [[94 h]]'s cry.


Encountering 9 seems to be safe, as its front sprite and cry are consistent. Using it, however, is '''not''', as its back sprite is volatile and can glitch up the game when attempted to be sent out by the player. It can replace the battle music with slow, drawn-out screeches and rumbles, eventually locking up the game in a monotone sound. In addition, it often causes map glitches after the battle, ranging from harmless, remediable character sprites walking around the map at random, to the player's sprite disappearing completely, or simply a game crash.
Encountering 9 seems to be safe, as its front sprite and cry are consistent. Using it, however, is '''not''', as its back sprite is volatile and can glitch up the game when attempted to be sent out by the player. It can replace the battle music with slow, drawn-out screeches and rumbles, eventually locking up the game in a monotone sound. In addition, it often causes map glitches after the battle, ranging from harmless, remediable character sprites walking around the map at random, to the player's sprite disappearing completely, or simply a game crash.
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