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When an ally of the Pokémon with this Ability faints in battle (regardless of cause), Power of Alchemy will be replaced by the fainted Pokémon's Ability. | When an ally of the Pokémon with this Ability faints in battle (regardless of cause), Power of Alchemy will be replaced by the fainted Pokémon's Ability. | ||
Power of Alchemy will not activate if its ally had the Ability Power of Alchemy, {{a| | Power of Alchemy will not activate if its ally had the Ability Power of Alchemy, {{a|Receiver}}, {{a|Trace}}, {{a|Forecast}}, {{a|Stance Change}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, {{a|Battle Bond}}, {{a|Zen Mode}}, {{a|Flower Gift}}, {{a|Illusion}}, {{a|Wonder Guard}}, or {{a|Imposter}}. Instead of Power of Alchemy being replaced by {{a|Imposter}}, it will be replaced with the ability that was gained through the use of {{a|Imposter}}. | ||
Power of Alchemy cannot be copied by {{m|Role Play}} or {{a|Trace}}. Role Play and {{m|Entrainment}} will fail if used by a Pokémon with Power of Alchemy. | Power of Alchemy cannot be copied by {{m|Role Play}} or {{a|Trace}}. Role Play and {{m|Entrainment}} will fail if used by a Pokémon with Power of Alchemy. |
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