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* {{a|Guts}} will increase the user's Attack by 50% if inflicted with a {{status|burn}}, {{status|paralysis}}, or {{status|poison}}. | * {{a|Guts}} will increase the user's Attack by 50% if inflicted with a {{status|burn}}, {{status|paralysis}}, or {{status|poison}}. | ||
* {{a|Thick Fat}} decreases the damage dealt to the user by opponents' Fire-type and Ice-type moves by 50%. {{a|Heatproof}} decreases the damage dealt to the user by opponents' Fire-type moves by 50%. | * {{a|Thick Fat}} decreases the damage dealt to the user by opponents' Fire-type and Ice-type moves by 50%. {{a|Heatproof}} decreases the damage dealt to the user by opponents' Fire-type moves by 50%. | ||
* {{a|Levitate}} provides immunity to {{type|Ground}} moves | * {{a|Levitate}} provides immunity to {{type|Ground}} moves, {{a|Soundproof}} provides immunity to {{Cat|sound-based moves}}, and {{a|Bulletproof}} provides immunity to {{cat|ball and bomb moves}}. | ||
* {{a|Volt Absorb}} and {{a|Water Absorb}} grant immunity to {{type|Electric}} and {{type|Water}} moves respectively, healing the user's HP by 25% instead. | * {{a|Volt Absorb}} and {{a|Water Absorb}} grant immunity to {{type|Electric}} and {{type|Water}} moves respectively, healing the user's HP by 25% instead. | ||
* {{a|Dry Skin}} works in part like Water Absorb, healing the user when hit with a {{type|Water}} move, but it also heals the user by 6.25% each turn during [[rain]]. However, it also causes the Pokémon to receive additional damage from {{type|Fire}} attacks and lose 6.25% of its HP in damage during {{weather|Harsh sunlight|sunlight}}. | * {{a|Dry Skin}} works in part like Water Absorb, healing the user when hit with a {{type|Water}} move, but it also heals the user by 6.25% each turn during [[rain]]. However, it also causes the Pokémon to receive additional damage from {{type|Fire}} attacks and lose 6.25% of its HP in damage during {{weather|Harsh sunlight|sunlight}}. |