Glitch dimension: Difference between revisions

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Move hex:FE (a move with a blank name, thus is referred to here as its hexadecimal identifier) has also been found to cause glitch dimension, but this has not been confirmed outside of Crystal on emulator, as in this video.
Move hex:FE (a move with a blank name, thus is referred to here as its hexadecimal identifier) has also been found to cause glitch dimension, but this has not been confirmed outside of Crystal on emulator, as in this video.


{{YouTubeVid|GnvZXutzb1Y|Alexherobrine45|Crystal}}
{{YouTubeVid|GnvZXutzb1Y|Alexherobrine45|Johto}}


==Explanation==
==Explanation==