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===Critical hits=== | ===Critical hits=== | ||
{{main | {{main|Critical hit}} | ||
Critical hits have a 6.25% chance of occurring under normal circumstances, and increase a move's power by {{tt|1.5×|2× before Gen VI}} for one hit, and {{tt|2.25×|3× before Gen VI}} if the attacking Pokémon has the Ability {{a|Sniper}}. This can also stack with effectiveness and other modifiers. | Critical hits have a 6.25% chance of occurring under normal circumstances, and increase a move's power by {{tt|1.5×|2× before Gen VI}} for one hit, and {{tt|2.25×|3× before Gen VI}} if the attacking Pokémon has the Ability {{a|Sniper}}. This can also stack with effectiveness and other modifiers. | ||
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===One-hit knockout moves=== | ===One-hit knockout moves=== | ||
[[One-hit knockout | [[One-hit knockout move]]s, such as {{m|Fissure}}, do not have a set power and instead drop the target's {{stat|HP}} to zero if they are successful. | ||
===No damage=== | ===No damage=== | ||
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* In both Generations I and II, there is no way to see a move's power while in battle through the battle summary. | * In both Generations I and II, there is no way to see a move's power while in battle through the battle summary. | ||
* As of Generation V, the move with the highest consistent power after all damage modifications is {{m|V-create}}. If a {{type|Fire}} Pokémon has the [[Ability]] {{a|Adaptability}} (which is impossible without {{tt|Ability|With assistance from Trace, Entrainment, Role Play, or Skill Swap}} or {{tt|type changing|with assistance from Reflect Type or Color Change}}), is holding a {{DL|Gem|Fire Gem}}, and uses V-create against a Pokémon with the {{a|Dry Skin}} Ability that has a double weakness to Fire (such as {{p|Paras}}) while it is {{weather|sunny}}, the move will reach an effective power of 4050. | * As of Generation V, the move with the highest consistent power after all damage modifications is {{m|V-create}}. If a {{type|Fire}} Pokémon has the [[Ability]] {{a|Adaptability}} (which is impossible without {{tt|Ability|With assistance from Trace, Entrainment, Role Play, or Skill Swap}} or {{tt|type changing|with assistance from Reflect Type or Color Change}}), is holding a {{DL|Gem|Fire Gem}}, and uses V-create against a Pokémon with the {{a|Dry Skin}} Ability that has a double weakness to Fire (such as {{p|Paras}}) while it is {{weather|sunny}}, the move will reach an effective power of 4050. | ||
==In other languages== | |||
{{langtable|color={{physical color}}|bordercolor={{physical color light}} | |||
|zh_yue=威力 ''{{tt|Wāilihk|Power}}'' | |||
|zh_cmn=威力 ''{{tt|Wēilì|Power}}'' | |||
|fr=Puissance | |||
|de=Stärke | |||
|it=Potenza | |||
|ko=위력 ''Wiryeok'' | |||
|es=Potencia | |||
}} | |||
==See also== | ==See also== |