Foul Play (move): Difference between revisions

m
→‎Effect: Type effectiveness (and/or STAB) modifies damage
m (This was already limited to Attack, I didn't actually need this too...)
m (→‎Effect: Type effectiveness (and/or STAB) modifies damage)
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==Effect==
==Effect==
Foul Play inflicts damage. It uses the target's {{stat|Attack}} stat to calculate damage, as opposed to the user's Attack stat. The damage calculation references the target for stat stage changes to the Attack stat but references the user for all other modifiers to Attack (including [[held item]], [[Ability]], [[type]], and {{status|burn}}).
Foul Play inflicts damage. It uses the target's {{stat|Attack}} stat to calculate damage, as opposed to the user's Attack stat. The damage calculation references the target for stat stage changes to the Attack stat but references the user for all other modifiers to Attack (including [[held item]], [[Ability]], and {{status|burn}}).


==Description==
==Description==