Foul Play (move): Difference between revisions

m
That's not better... It mostly just comes off confusing. (And I don't think anything about this wording is really confusing or misleading)
(→‎Effect: rewording)
m (That's not better... It mostly just comes off confusing. (And I don't think anything about this wording is really confusing or misleading))
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{{MoveInfobox|
{{MoveInfobox
n=492 |
|n=492
name=Foul Play |
|name=Foul Play
jname=イカサマ |
|jname=イカサマ
jtrans=Trickery |
|jtrans=Trickery
jtranslit=Ikasama|
|jtranslit=Ikasama
gameimage=Foul Play.png |
|gameimage=Foul Play.png
gameimagewidth=300 |
|gameimagewidth=300
type=Dark |
|type=Dark
damagecategory=Physical |
|damagecategory=Physical
basepp=15 |
|basepp=15
maxpp=24 |
|maxpp=24
power=95 |
|power=95
accuracy=100 |
|accuracy=100
gen=V |
|gen=V
category=Clever|
|category=Clever
appeal6=1|
|appeal6=1
jam6=0|
|jam6=0
cdesc6=Shows off the Pokémon's appeal about as well as the move used just before it.|
|cdesc6=Shows off the Pokémon's appeal about as well as the move used just before it.
pokefordex=Foul%20Play |
|pokefordex=Foul%20Play
touches=yes |
|touches=yes
protect=yes |
|protect=yes
magiccoat=no |
|magiccoat=no
snatch=no |
|snatch=no
brightpowder=yes |
|brightpowder=yes
kingsrock=yes |
|kingsrock=yes
flag7=yes |
|flag7=yes
flag8=no |
|flag8=no
sound=no |
|sound=no
mtb2w2=yes|
|mtb2w2=yes
mtoras=yes|
|mtoras=yes
na=no|
|na=no
target=anyadjacent |
|target=anyadjacent
footnotes= }}
|footnotes= }}
'''Foul Play''' (Japanese: '''イカサマ''' ''Trickery'') is a damage-dealing {{type|Dark}} [[move]] introduced in [[Generation V]].
'''Foul Play''' (Japanese: '''イカサマ''' ''Trickery'') is a damage-dealing {{type|Dark}} [[move]] introduced in [[Generation V]].


==Effect==
==Effect==
Foul Play inflicts damage. It uses the target's {{stat|Attack}} stat and Attack {{stat|stat modifiers}} conferred by moves, as opposed to the user's. However, it still uses the user's Attack stat modifiers conferred by [[Ability|Abilities]] and [[held item]]s (such as by {{a|Pure Power}} and {{DL|In-battle effect item|Choice Band}}), and has no special behaviour for any other factors of damage calculation, including [[type]]s and {{status|burn}}.
Foul Play inflicts damage. It uses the target's {{stat|Attack}} stat to calculate damage, as opposed to the user's Attack stat. The damage calculation references the target for stat stage changes to the Attack stat but references the user for all other modifiers to Attack and damage (including [[held item]], [[Ability]], [[type]], and {{status|burn}}).


==Description==
==Description==
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==In other generations==
==In other generations==
{{Movegen|
{{Movegen
type=Dark|
|type=Dark
genV=Foul Play V|
|genV=Foul Play V
}}
}}